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Tg Update: Cyborgs will no longer drop shit everywhere when hit by the Staff of Change.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2789 316c924e-a436-60f5-8080-3fe189b3f50e
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Hawk-v3
parent
a6ad8ab775
commit
a9e575e5fb
@@ -21,7 +21,7 @@
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/obj/item/projectile/change/proc/wabbajack (mob/M as mob in world)
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/obj/item/projectile/change/proc/wabbajack (mob/M as mob in world)
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if(istype(M, /mob/living) && M.stat != 2)
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if(istype(M, /mob/living) && M.stat != 2)
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for(var/obj/item/W in M)
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for(var/obj/item/W in M)
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if (istype(W, /obj/item/weapon/implant)||istype(W, /obj/item/weapon/cell)||istype(W, /obj/item/device/mmi))
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if (istype(M, /mob/living/silicon/robot)||istype(W, /obj/item/weapon/implant))
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del (W)
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del (W)
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M.drop_from_slot(W)
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M.drop_from_slot(W)
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var/randomize = pick("monkey","robot","metroid","alien","human")
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var/randomize = pick("monkey","robot","metroid","alien","human")
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