Tg Update: Cyborgs will no longer drop shit everywhere when hit by the Staff of Change.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2789 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
kortgstation@gmail.com
2011-12-23 23:18:44 +00:00
committed by Hawk-v3
parent a6ad8ab775
commit a9e575e5fb

View File

@@ -21,7 +21,7 @@
/obj/item/projectile/change/proc/wabbajack (mob/M as mob in world) /obj/item/projectile/change/proc/wabbajack (mob/M as mob in world)
if(istype(M, /mob/living) && M.stat != 2) if(istype(M, /mob/living) && M.stat != 2)
for(var/obj/item/W in M) for(var/obj/item/W in M)
if (istype(W, /obj/item/weapon/implant)||istype(W, /obj/item/weapon/cell)||istype(W, /obj/item/device/mmi)) if (istype(M, /mob/living/silicon/robot)||istype(W, /obj/item/weapon/implant))
del (W) del (W)
M.drop_from_slot(W) M.drop_from_slot(W)
var/randomize = pick("monkey","robot","metroid","alien","human") var/randomize = pick("monkey","robot","metroid","alien","human")