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[MIRROR] refactors most spans (#9139)
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com> Co-authored-by: Kashargul <KashL@t-online.de>
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@@ -49,11 +49,11 @@
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var/turf/simulated/floor/F = A
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if(!istype(F))
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to_chat(user, "<span class='warning'>\The [src] can only be used on station flooring.</span>")
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to_chat(user, span_warning("\The [src] can only be used on station flooring."))
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return
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if(!F.flooring || !F.flooring.can_paint || F.broken || F.burnt)
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to_chat(user, "<span class='warning'>\The [src] cannot paint broken or missing tiles.</span>")
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to_chat(user, span_warning("\The [src] cannot paint broken or missing tiles."))
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return
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var/list/decal_data = decals[decal]
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@@ -67,11 +67,11 @@
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config_error = 1
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if(config_error)
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to_chat(user, "<span class='warning'>\The [src] flashes an error light. You might need to reconfigure it.</span>")
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to_chat(user, span_warning("\The [src] flashes an error light. You might need to reconfigure it."))
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return
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if(F.decals && F.decals.len > 5 && painting_decal != /obj/effect/floor_decal/reset)
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to_chat(user, "<span class='warning'>\The [F] has been painted too much; you need to clear it off.</span>")
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to_chat(user, span_warning("\The [F] has been painted too much; you need to clear it off."))
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return
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var/painting_dir = 0
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@@ -130,7 +130,7 @@
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var/new_colour = input(usr, "Choose a colour.", name, paint_colour) as color|null
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if(new_colour && new_colour != paint_colour)
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paint_colour = new_colour
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to_chat(usr, "<span class='notice'>You set \the [src] to paint with <font color='[paint_colour]'>a new colour</font>.</span>")
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to_chat(usr, span_notice("You set \the [src] to paint with <font color='[paint_colour]'>a new colour</font>."))
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/obj/item/floor_painter/verb/choose_decal()
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set name = "Choose Decal"
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@@ -144,7 +144,7 @@
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var/new_decal = tgui_input_list(usr, "Select a decal:", "Decal Choice", decals)
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if(new_decal && !isnull(decals[new_decal]))
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decal = new_decal
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to_chat(usr, "<span class='notice'>You set \the [src] decal to '[decal]'.</span>")
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to_chat(usr, span_notice("You set \the [src] decal to '[decal]'."))
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/obj/item/floor_painter/verb/choose_direction()
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set name = "Choose Direction"
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@@ -158,4 +158,4 @@
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var/new_dir = tgui_input_list(usr, "Select a direction:", "Direction Choice", paint_dirs)
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if(new_dir && !isnull(paint_dirs[new_dir]))
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paint_dir = new_dir
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to_chat(usr, "<span class='notice'>You set \the [src] direction to '[paint_dir]'.</span>")
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to_chat(usr, span_notice("You set \the [src] direction to '[paint_dir]'."))
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