mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 10:43:20 +00:00
VS: Resolves #2599 - Dogborgs now use eye-flashlight sprites
This commit is contained in:
@@ -360,6 +360,7 @@
|
||||
lights_on = !lights_on
|
||||
usr << "You [lights_on ? "enable" : "disable"] your integrated light."
|
||||
handle_light()
|
||||
updateicon() //VOREStation Add - Since dogborgs have sprites for this
|
||||
|
||||
/mob/living/silicon/robot/verb/self_diagnosis_verb()
|
||||
set category = "Robot Commands"
|
||||
|
||||
@@ -52,6 +52,8 @@
|
||||
add_overlay("laser")
|
||||
if(istype(module_active,/obj/item/weapon/gun/energy/taser/mounted/cyborg))
|
||||
add_overlay("taser")
|
||||
if(lights_on)
|
||||
add_overlay("eyes-[module_sprites[icontype]]-lights")
|
||||
if(resting)
|
||||
cut_overlays() // Hide that gut for it has no ground sprite yo.
|
||||
icon_state = "[module_sprites[icontype]]-rest"
|
||||
|
||||
Reference in New Issue
Block a user