Added 3 clothing sprites w/ appropriate ground/held sprites. (#3134)

* Added 3 clothing sprites w/ appropriate ground/held sprites.

1, white yoga pants, intended to be any color.

2, white kimono, intended to be any color.

3, red and black jacket.

All intended to be in the loadout.

* Put coding in. Jacket has pockets, same cold resistance as a hoodie. Kimono and yoga pants have color selectors. All are in the loadout.

* Removed cold protection from jacket & fixed missing mob sprites. Don't know what happened with the latter, was definitely there when I tested it.
This commit is contained in:
Schnayy
2017-03-25 17:44:04 -05:00
committed by Anewbe
parent 58a60be5c4
commit ade40d627e
12 changed files with 40 additions and 2 deletions

View File

@@ -348,3 +348,14 @@
services[initial(service.name)] = service
gear_tweaks += new/datum/gear_tweak/path(sortAssoc(services))
/datum/gear/suit/miscellaneous/kimono
display_name = "kimono"
path = /obj/item/clothing/suit/kimono
/datum/gear/suit/miscellaneous/kimono/New()
..()
gear_tweaks = list(gear_tweak_free_color_choice)
/datum/gear/suit/miscellaneous/redandblackjacket
display_name = "red and black jacket"
path = /obj/item/clothing/suit/storage/toggle/redandblackjacket

View File

@@ -444,4 +444,12 @@
/datum/gear/uniform/brandsuit/hephaestus
display_name = "jumpsuit, hephaestus"
path = /obj/item/clothing/under/hephaestus
path = /obj/item/clothing/under/hephaestus
/datum/gear/uniform/yogapants
display_name = "yoga pants"
path = /obj/item/clothing/under/pants/yogapants
/datum/gear/uniform/yogapants/New()
..()
gear_tweaks = list(gear_tweak_free_color_choice)