Your pipe fitting no longer disappears if you try creating a pipe segment with no connections

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@400 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
n3ophyt3@gmail.com
2010-11-11 01:57:02 +00:00
parent 1fa4e7111d
commit ae61a68ff5

View File

@@ -200,7 +200,7 @@ Buildable meters
P.node2.build_network()
else
usr << "There's nothing to connect this pipe section to! (with how the pipe code works, at least one end needs to be connected to something, otherwise the game deletes the segment)"
return
if(1) // bent pipe
var/obj/machinery/atmospherics/pipe/simple/P = new /obj/machinery/atmospherics/pipe/simple( src.loc )
@@ -229,7 +229,7 @@ Buildable meters
P.node2.build_network()
else
usr << "There's nothing to connect this pipe section to! (with how the pipe code works, at least one end needs to be connected to something, otherwise the game deletes the segment)"
return
/*
if(2,3) // straight or bent h/e pipe