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Automatic changelog compile [ci skip]
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@@ -1,7 +0,0 @@
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author: "Will"
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delete-after: True
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changes:
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- rscadd: "Adds a new motion tracker subsystem to the game to allow for tracking entities through walls!"
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- rscadd: "Adds a motion tracker item to R&D"
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- rscadd: "Adds a vibration sense trait that allows users to hear entities moving through walls"
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- qol: "Teshari's and Xenochimera's 'listen in' verb has been upgraded to the new listen-in trait"
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@@ -1,8 +0,0 @@
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author: "Diana"
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delete-after: True
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changes:
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- bugfix: "Makes it so you can attack without hands"
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- bugfix: "Fixes grabbing a buckled entity to cause you to be perma-slowed"
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- bugfix: "You will no longer bleed to death from a headbutt"
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- code_imp: "Removes attack_paw"
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- code_imp: "Makes the attack_hand code less garbage"
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@@ -1,4 +0,0 @@
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author: "Will"
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delete-after: True
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changes:
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- code_imp: "Trasheater is no longer an abomination to look at in the code"
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@@ -1,4 +0,0 @@
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author: "CHOMPStation2StaffMirrorBot"
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delete-after: True
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changes:
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- code_imp: "enables the block spawn on runechat now where flicker is fixed"
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@@ -1,4 +0,0 @@
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author: "CHOMPStation2StaffMirrorBot"
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delete-after: True
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changes:
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- code_imp: "removes sleep from light flicker"
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@@ -1,5 +0,0 @@
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author: "CHOMPStation2StaffMirrorBot"
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delete-after: True
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changes:
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- bugfix: "Fixed mantraps eating the same person instantly on escape, they now do not eat someone who has escaped them previously."
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- bugfix: "Fixed a few mob names being capitalised."
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@@ -1,6 +0,0 @@
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author: "CHOMPStation2StaffMirrorBot"
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delete-after: True
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changes:
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- rscadd: "Added privacy switches to all dorm rooms, these buttons make an overlay appear on the room for ghosts preventing them seeing inside. This does not currently prevent them hearing emotes from inside the room, it's purely a visual block."
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- bugfix: "Fixed station maps for the map linter PR."
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- bugfix: "Fixed a missing air alarm in the tether atmos break room."
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@@ -1,4 +0,0 @@
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author: "CHOMPStation2StaffMirrorBot"
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delete-after: True
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changes:
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- bugfix: "door controllers being instant triggerable"
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@@ -1,5 +0,0 @@
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author: "Hunter-Dovetail"
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delete-after: True
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changes:
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- rscadd: "scaled_belly-l_leg, scaled_belly-r_leg, scaled_belly-groin"
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- bugfix: "dragon_upperjaw-head"
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@@ -0,0 +1,31 @@
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2025-03-01:
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CHOMPStation2StaffMirrorBot:
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- bugfix: Fixed mantraps eating the same person instantly on escape, they now do
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not eat someone who has escaped them previously.
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- bugfix: Fixed a few mob names being capitalised.
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- code_imp: removes sleep from light flicker
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- code_imp: enables the block spawn on runechat now where flicker is fixed
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- rscadd: Added privacy switches to all dorm rooms, these buttons make an overlay
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appear on the room for ghosts preventing them seeing inside. This does not currently
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prevent them hearing emotes from inside the room, it's purely a visual block.
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- bugfix: Fixed station maps for the map linter PR.
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- bugfix: Fixed a missing air alarm in the tether atmos break room.
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- bugfix: door controllers being instant triggerable
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Diana:
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- bugfix: Makes it so you can attack without hands
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- bugfix: Fixes grabbing a buckled entity to cause you to be perma-slowed
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- bugfix: You will no longer bleed to death from a headbutt
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- code_imp: Removes attack_paw
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- code_imp: Makes the attack_hand code less garbage
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Hunter-Dovetail:
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- rscadd: scaled_belly-l_leg, scaled_belly-r_leg, scaled_belly-groin
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- bugfix: dragon_upperjaw-head
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Will:
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- code_imp: Trasheater is no longer an abomination to look at in the code
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- rscadd: Adds a new motion tracker subsystem to the game to allow for tracking
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entities through walls!
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- rscadd: Adds a motion tracker item to R&D
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- rscadd: Adds a vibration sense trait that allows users to hear entities moving
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through walls
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- qol: Teshari's and Xenochimera's 'listen in' verb has been upgraded to the new
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listen-in trait
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