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Fire update. Should now burn out after a time, and temperature varies on a number of conditions. Fixed a runtime, and made fire work in canisters. Ingame modification of ZAS is now possible again. Firedoors now remove duplicate firedoors on the same turf.
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@@ -499,9 +499,12 @@ var/global/floorIsLava = 0
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<A href='?src=\ref[src];quick_create_object=1'>Quick Create Object</A><br>
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<A href='?src=\ref[src];create_turf=1'>Create Turf</A><br>
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<A href='?src=\ref[src];create_mob=1'>Create Mob</A><br>
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<br><A href='?src=\ref[src];vsc=airflow'>Edit Airflow Settings</A><br>
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<A href='?src=\ref[src];vsc=plasma'>Edit Plasma Settings</A><br>
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<A href='?src=\ref[src];vsc=default'>Choose a default ZAS setting</A><br>
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"}
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usr << browse(dat, "window=admin2;size=210x180")
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usr << browse(dat, "window=admin2;size=210x280")
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return
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/datum/admins/proc/Secrets()
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