Rebalances VR Jumpsuits

Virgo-specific jumpsuits (KHI and Star Trek) available in loadout are not supposed to have protection bonuses over the non-virgo ones.
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2018-10-08 17:41:07 -04:00
parent ccc1fa30ec
commit b237af9eab

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@@ -910,7 +910,7 @@
icon_state = "khi_uniform_cmd_i"
item_state = "khi_uniform_cmd"
worn_state = "khi_uniform_cmd"
armor = list(melee = 5, bullet = 10, laser = 10, energy = 0, bomb = 0, bio = 0, rad = 0)
armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0)
/obj/item/clothing/under/rank/khi/sec //Security version
name = "KHI security suit"
@@ -926,7 +926,7 @@
icon_state = "khi_uniform_med_i"
item_state = "khi_uniform_med"
worn_state = "khi_uniform_med"
armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 50, rad = 5)
armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 10, rad = 0)
/obj/item/clothing/under/rank/khi/eng //Engineering version
name = "KHI engineering suit"
@@ -942,7 +942,7 @@
icon_state = "khi_uniform_sci_i"
item_state = "khi_uniform_sci"
worn_state = "khi_uniform_sci"
armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 5, bio = 0, rad = 5)
armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 10, bio = 0, rad = 0)
/obj/item/clothing/under/rank/khi/fluff/aronai //Aro fluff version
name = "KHI meditech suit"
@@ -950,7 +950,7 @@
icon_state = "khi_uniform_aro_i"
item_state = "khi_uniform_aro"
worn_state = "khi_uniform_aro"
armor = list(melee = 5, bullet = 5, laser = 5, energy = 0, bomb = 0, bio = 0, rad = 0)
armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 10, rad = 0)
//jacobdragon:Earthen Breath
/obj/item/clothing/under/fluff/earthenbreath
@@ -1192,14 +1192,14 @@ Departamental Swimsuits, for general use
desc = "The uniform worn by command officers in the mid 2260s."
icon_state = "trek_command"
item_state = "trek_command"
armor = list(melee = 10, bullet = 10, laser = 10,energy = 0, bomb = 0, bio = 10, rad = 10, fire = 0, acid = 0) // Considering only staff heads get to pick it
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0) // Considering only staff heads get to pick it
/obj/item/clothing/under/rank/trek/engsec
name = "Operations Uniform"
desc = "The uniform worn by operations officers of the mid 2260s. You feel strangely vulnerable just seeing this..."
icon_state = "trek_engsec"
item_state = "trek_engsec"
armor = list(melee = 10, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 10, fire = 0, acid = 0) // since they're shared between jobs and kinda moot.
armor = list(melee = 10, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0) // since they're shared between jobs and kinda moot.
/obj/item/clothing/under/rank/trek/medsci
name = "MedSci Uniform"
@@ -1207,7 +1207,7 @@ Departamental Swimsuits, for general use
icon_state = "trek_medsci"
item_state = "trek_medsci"
permeability_coefficient = 0.50
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0, fire = 0, acid = 0) // basically a copy of vanilla sci/med
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0) // basically a copy of vanilla sci/med
//TNG
/obj/item/clothing/under/rank/trek/command/next