Merge pull request #14418 from Flump1/master

Ports four outfits from skyrat
This commit is contained in:
Casey
2023-02-04 00:36:56 -05:00
committed by CHOMPStation2
parent 61b96d004a
commit b2912331b5
19 changed files with 96 additions and 5 deletions

View File

@@ -142,6 +142,11 @@
drop_sound = 'sound/items/drop/metalboots.ogg'
pickup_sound = 'sound/items/pickup/toolbox.ogg'
/obj/item/clothing/gloves/maid_arms
name = "maid arm covers"
desc = "Cylindrical looking tubes that go over your arm, weird."
icon_state = "maid_arms"
/obj/item/clothing/gloves/ranger
var/glovecolor = "white"
name = "ranger gloves"

View File

@@ -14,7 +14,12 @@
name = "halo"
desc = "a small metal ring, floating above it's wearer."
icon_state = "halo"
/obj/item/clothing/head/maid_headband
name = "maid headband"
desc = "Just like from my Japanese cartoons!"
icon_state = "maid_headband"
/obj/item/clothing/head/pin
icon_state = "pin"
addblends = "pin_a"

View File

@@ -241,3 +241,13 @@
icon_state = "jackboots"
armor = list(melee = 80, bullet = 60, laser = 50,energy = 25, bomb = 50, bio = 10, rad = 0)
siemens_coefficient = 0.6
/obj/item/clothing/shoes/boots/bsing
name = "blue performer's boots"
desc = "These boots were made for dancing."
icon_state = "bsing"
/obj/item/clothing/shoes/boots/ysing
name = "yellow performer's boots"
desc = "These boots were made for dancing."
icon_state = "ysing"

View File

@@ -277,6 +277,12 @@
flags_inv = HIDESHOES|HIDEJUMPSUIT|HIDETIE|HIDEHOLSTER
item_state_slots = list(slot_r_hand_str = "red_labcoat", slot_l_hand_str = "red_labcoat")
/obj/item/clothing/suit/shrine_maiden
name = "Shrine maiden costume."
desc = "Makes you want to exterminate some troublesome youkai."
icon_state = "shrine_maiden"
body_parts_covered = LOWER_TORSO|UPPER_TORSO|LEGS|ARMS
/*
* Misc
*/

View File

@@ -171,6 +171,16 @@
name = "white bow tie"
icon_state = "whitebowtie"
/obj/item/clothing/accessory/maid_neck
name = "maid neck cover"
desc = "A neckpiece for a maid costume, it smells faintly of disappointment."
icon_state = "maid_neck"
/obj/item/clothing/accessory/maidcorset
name = "maid corset"
desc = "The final touch that holds it all together."
icon_state = "maidcorset"
/obj/item/clothing/accessory/stethoscope
name = "stethoscope"
desc = "An outdated medical apparatus for listening to the sounds of the human body. It also makes you look like you know what you're doing."

View File

@@ -360,6 +360,11 @@
desc = "You must be a bit risque teasing all of them in a maid uniform!"
icon_state = "sexymaid"
/obj/item/clothing/under/dress/maid/under_maid
name = "cute maid uniform"
desc = "You're going to use this for housekeeping, right?."
icon_state = "under_maid"
/obj/item/clothing/under/dress/dress_fire
name = "flame dress"
desc = "A small black dress with blue flames print on it."
@@ -587,6 +592,16 @@
desc = "A waistline this high is just made for ripping bodices, swashing buckles, or - just occasionally - sucking blood."
icon_state = "gayvampire"
/obj/item/clothing/under/dress/bsing
name = "blue singer dress"
desc = "Just looking at this makes you want to sing."
icon_state = "bsing"
/obj/item/clothing/under/dress/ysing
name = "yellow singer dress"
desc = "Just looking at this makes you want to sing."
icon_state = "ysing"
/*
* Wedding Stuff
*/

View File

@@ -1527,7 +1527,17 @@
/obj/item/clothing/shoes/knight_costume = 3,
/obj/item/clothing/shoes/knight_costume/black = 3,
/obj/item/clothing/suit/storage/hooded/foodcostume/hotdog = 3,
/obj/item/clothing/suit/storage/hooded/foodcostume/turnip = 3)
/obj/item/clothing/suit/storage/hooded/foodcostume/turnip = 3,
/obj/item/clothing/under/dress/bsing = 3,
/obj/item/clothing/shoes/boots/bsing = 3,
/obj/item/clothing/under/dress/ysing = 3,
/obj/item/clothing/shoes/boots/ysing = 3,
/obj/item/clothing/under/dress/maid/under_maid = 3,
/obj/item/clothing/accessory/maid_neck = 3,
/obj/item/clothing/gloves/maid_arms = 3,
/obj/item/clothing/head/maid_headband = 3,
/obj/item/clothing/accessory/maidcorset = 3,
/obj/item/clothing/suit/shrine_maiden = 3)
prices = list(/obj/item/clothing/suit/storage/hooded/costume/carp = 200,
/obj/item/clothing/suit/storage/hooded/costume/carp = 200,
/obj/item/clothing/suit/chickensuit = 200,
@@ -1594,7 +1604,17 @@
/obj/item/clothing/shoes/knight_costume = 200,
/obj/item/clothing/shoes/knight_costume/black = 200,
/obj/item/clothing/suit/storage/hooded/foodcostume/hotdog = 200,
/obj/item/clothing/suit/storage/hooded/foodcostume/turnip = 200)
/obj/item/clothing/suit/storage/hooded/foodcostume/turnip = 200,
/obj/item/clothing/under/dress/bsing = 200,
/obj/item/clothing/shoes/boots/bsing = 50,
/obj/item/clothing/under/dress/ysing = 200,
/obj/item/clothing/shoes/boots/ysing = 50,
/obj/item/clothing/under/dress/maid/under_maid = 200,
/obj/item/clothing/accessory/maid_neck = 25,
/obj/item/clothing/gloves/maid_arms = 25,
/obj/item/clothing/head/maid_headband = 25,
/obj/item/clothing/accessory/maidcorset = 25,
/obj/item/clothing/suit/shrine_maiden = 200)
premium = list(/obj/item/clothing/suit/imperium_monk = 3,
/obj/item/clothing/suit/barding/agatha = 2,
/obj/item/clothing/suit/barding/alt_agatha = 2,
@@ -1753,7 +1773,17 @@
/obj/item/clothing/gloves/combat/knight_costume = 3,
/obj/item/clothing/gloves/combat/knight_costume/brown = 3,
/obj/item/clothing/shoes/knight_costume = 3,
/obj/item/clothing/shoes/knight_costume/black = 3)
/obj/item/clothing/shoes/knight_costume/black = 3,
/obj/item/clothing/under/dress/bsing = 3,
/obj/item/clothing/shoes/boots/bsing = 3,
/obj/item/clothing/under/dress/ysing = 3,
/obj/item/clothing/shoes/boots/ysing = 3,
/obj/item/clothing/under/dress/maid/under_maid = 3,
/obj/item/clothing/accessory/maid_neck = 3,
/obj/item/clothing/gloves/maid_arms = 3,
/obj/item/clothing/head/maid_headband = 3,
/obj/item/clothing/accessory/maidcorset = 3,
/obj/item/clothing/suit/shrine_maiden = 3)
// Event Loadout Vending Machines Start
@@ -2541,7 +2571,17 @@
/obj/item/clothing/suit/barding/mason = 2,
/obj/item/clothing/suit/drake_cloak = 2,
/obj/item/clothing/head/syndicatefake = 1,
/obj/item/clothing/suit/syndicatefake = 1
/obj/item/clothing/suit/syndicatefake = 1,
/obj/item/clothing/under/dress/bsing = 3,
/obj/item/clothing/shoes/boots/bsing = 3,
/obj/item/clothing/under/dress/ysing = 3,
/obj/item/clothing/shoes/boots/ysing = 3,
/obj/item/clothing/under/dress/maid/under_maid = 3,
/obj/item/clothing/accessory/maid_neck = 3,
/obj/item/clothing/gloves/maid_arms = 3,
/obj/item/clothing/head/maid_headband = 3,
/obj/item/clothing/accessory/maidcorset = 3,
/obj/item/clothing/suit/shrine_maiden = 3
)
// Event Loadout Vending Machines End

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