Merge pull request #14418 from Flump1/master
Ports four outfits from skyrat
@@ -142,6 +142,11 @@
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drop_sound = 'sound/items/drop/metalboots.ogg'
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pickup_sound = 'sound/items/pickup/toolbox.ogg'
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/obj/item/clothing/gloves/maid_arms
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name = "maid arm covers"
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desc = "Cylindrical looking tubes that go over your arm, weird."
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icon_state = "maid_arms"
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/obj/item/clothing/gloves/ranger
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var/glovecolor = "white"
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name = "ranger gloves"
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@@ -14,7 +14,12 @@
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name = "halo"
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desc = "a small metal ring, floating above it's wearer."
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icon_state = "halo"
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/obj/item/clothing/head/maid_headband
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name = "maid headband"
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desc = "Just like from my Japanese cartoons!"
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icon_state = "maid_headband"
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/obj/item/clothing/head/pin
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icon_state = "pin"
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addblends = "pin_a"
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@@ -241,3 +241,13 @@
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icon_state = "jackboots"
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armor = list(melee = 80, bullet = 60, laser = 50,energy = 25, bomb = 50, bio = 10, rad = 0)
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siemens_coefficient = 0.6
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/obj/item/clothing/shoes/boots/bsing
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name = "blue performer's boots"
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desc = "These boots were made for dancing."
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icon_state = "bsing"
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/obj/item/clothing/shoes/boots/ysing
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name = "yellow performer's boots"
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desc = "These boots were made for dancing."
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icon_state = "ysing"
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@@ -277,6 +277,12 @@
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flags_inv = HIDESHOES|HIDEJUMPSUIT|HIDETIE|HIDEHOLSTER
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item_state_slots = list(slot_r_hand_str = "red_labcoat", slot_l_hand_str = "red_labcoat")
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/obj/item/clothing/suit/shrine_maiden
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name = "Shrine maiden costume."
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desc = "Makes you want to exterminate some troublesome youkai."
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icon_state = "shrine_maiden"
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body_parts_covered = LOWER_TORSO|UPPER_TORSO|LEGS|ARMS
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/*
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* Misc
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*/
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@@ -171,6 +171,16 @@
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name = "white bow tie"
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icon_state = "whitebowtie"
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/obj/item/clothing/accessory/maid_neck
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name = "maid neck cover"
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desc = "A neckpiece for a maid costume, it smells faintly of disappointment."
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icon_state = "maid_neck"
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/obj/item/clothing/accessory/maidcorset
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name = "maid corset"
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desc = "The final touch that holds it all together."
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icon_state = "maidcorset"
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/obj/item/clothing/accessory/stethoscope
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name = "stethoscope"
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desc = "An outdated medical apparatus for listening to the sounds of the human body. It also makes you look like you know what you're doing."
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@@ -360,6 +360,11 @@
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desc = "You must be a bit risque teasing all of them in a maid uniform!"
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icon_state = "sexymaid"
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/obj/item/clothing/under/dress/maid/under_maid
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name = "cute maid uniform"
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desc = "You're going to use this for housekeeping, right?."
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icon_state = "under_maid"
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/obj/item/clothing/under/dress/dress_fire
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name = "flame dress"
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desc = "A small black dress with blue flames print on it."
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@@ -587,6 +592,16 @@
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desc = "A waistline this high is just made for ripping bodices, swashing buckles, or - just occasionally - sucking blood."
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icon_state = "gayvampire"
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/obj/item/clothing/under/dress/bsing
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name = "blue singer dress"
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desc = "Just looking at this makes you want to sing."
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icon_state = "bsing"
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/obj/item/clothing/under/dress/ysing
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name = "yellow singer dress"
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desc = "Just looking at this makes you want to sing."
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icon_state = "ysing"
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/*
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* Wedding Stuff
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*/
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@@ -1527,7 +1527,17 @@
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/obj/item/clothing/shoes/knight_costume = 3,
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/obj/item/clothing/shoes/knight_costume/black = 3,
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/obj/item/clothing/suit/storage/hooded/foodcostume/hotdog = 3,
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/obj/item/clothing/suit/storage/hooded/foodcostume/turnip = 3)
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/obj/item/clothing/suit/storage/hooded/foodcostume/turnip = 3,
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/obj/item/clothing/under/dress/bsing = 3,
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/obj/item/clothing/shoes/boots/bsing = 3,
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/obj/item/clothing/under/dress/ysing = 3,
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/obj/item/clothing/shoes/boots/ysing = 3,
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/obj/item/clothing/under/dress/maid/under_maid = 3,
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/obj/item/clothing/accessory/maid_neck = 3,
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/obj/item/clothing/gloves/maid_arms = 3,
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/obj/item/clothing/head/maid_headband = 3,
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/obj/item/clothing/accessory/maidcorset = 3,
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/obj/item/clothing/suit/shrine_maiden = 3)
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prices = list(/obj/item/clothing/suit/storage/hooded/costume/carp = 200,
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/obj/item/clothing/suit/storage/hooded/costume/carp = 200,
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/obj/item/clothing/suit/chickensuit = 200,
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@@ -1594,7 +1604,17 @@
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/obj/item/clothing/shoes/knight_costume = 200,
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/obj/item/clothing/shoes/knight_costume/black = 200,
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/obj/item/clothing/suit/storage/hooded/foodcostume/hotdog = 200,
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/obj/item/clothing/suit/storage/hooded/foodcostume/turnip = 200)
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/obj/item/clothing/suit/storage/hooded/foodcostume/turnip = 200,
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/obj/item/clothing/under/dress/bsing = 200,
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/obj/item/clothing/shoes/boots/bsing = 50,
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/obj/item/clothing/under/dress/ysing = 200,
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/obj/item/clothing/shoes/boots/ysing = 50,
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/obj/item/clothing/under/dress/maid/under_maid = 200,
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/obj/item/clothing/accessory/maid_neck = 25,
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/obj/item/clothing/gloves/maid_arms = 25,
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/obj/item/clothing/head/maid_headband = 25,
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/obj/item/clothing/accessory/maidcorset = 25,
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/obj/item/clothing/suit/shrine_maiden = 200)
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premium = list(/obj/item/clothing/suit/imperium_monk = 3,
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/obj/item/clothing/suit/barding/agatha = 2,
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/obj/item/clothing/suit/barding/alt_agatha = 2,
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@@ -1753,7 +1773,17 @@
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/obj/item/clothing/gloves/combat/knight_costume = 3,
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/obj/item/clothing/gloves/combat/knight_costume/brown = 3,
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/obj/item/clothing/shoes/knight_costume = 3,
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/obj/item/clothing/shoes/knight_costume/black = 3)
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/obj/item/clothing/shoes/knight_costume/black = 3,
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/obj/item/clothing/under/dress/bsing = 3,
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/obj/item/clothing/shoes/boots/bsing = 3,
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/obj/item/clothing/under/dress/ysing = 3,
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/obj/item/clothing/shoes/boots/ysing = 3,
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/obj/item/clothing/under/dress/maid/under_maid = 3,
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/obj/item/clothing/accessory/maid_neck = 3,
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/obj/item/clothing/gloves/maid_arms = 3,
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/obj/item/clothing/head/maid_headband = 3,
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/obj/item/clothing/accessory/maidcorset = 3,
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/obj/item/clothing/suit/shrine_maiden = 3)
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// Event Loadout Vending Machines Start
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@@ -2541,7 +2571,17 @@
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/obj/item/clothing/suit/barding/mason = 2,
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/obj/item/clothing/suit/drake_cloak = 2,
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/obj/item/clothing/head/syndicatefake = 1,
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/obj/item/clothing/suit/syndicatefake = 1
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/obj/item/clothing/suit/syndicatefake = 1,
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/obj/item/clothing/under/dress/bsing = 3,
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/obj/item/clothing/shoes/boots/bsing = 3,
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/obj/item/clothing/under/dress/ysing = 3,
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/obj/item/clothing/shoes/boots/ysing = 3,
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/obj/item/clothing/under/dress/maid/under_maid = 3,
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/obj/item/clothing/accessory/maid_neck = 3,
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/obj/item/clothing/gloves/maid_arms = 3,
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/obj/item/clothing/head/maid_headband = 3,
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/obj/item/clothing/accessory/maidcorset = 3,
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/obj/item/clothing/suit/shrine_maiden = 3
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)
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// Event Loadout Vending Machines End
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Before Width: | Height: | Size: 79 KiB After Width: | Height: | Size: 79 KiB |
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Before Width: | Height: | Size: 627 KiB After Width: | Height: | Size: 629 KiB |
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Before Width: | Height: | Size: 504 KiB After Width: | Height: | Size: 511 KiB |