Runtime fix. IV injecting from empty blood pack caused it. Now not doing a thing if no blood is injected.

This commit is contained in:
Chinsky
2013-05-05 20:24:33 +04:00
parent ba8a159c22
commit b2ba65001e

View File

@@ -192,7 +192,8 @@ var/const/BLOOD_VOLUME_SURVIVE = 122
/mob/living/carbon/human/proc/inject_blood(obj/item/weapon/reagent_containers/container, var/amount)
var/datum/reagent/blood/our = get_blood(vessel)
var/datum/reagent/blood/injected = get_blood(container.reagents)
if (!injected)
return
if(blood_incompatible(injected.data["blood_type"],our.data["blood_type"]) )
reagents.add_reagent("toxin",amount * 0.5)
reagents.update_total()