Fixes vine runtime

This commit is contained in:
GinjaNinja32
2015-01-21 20:39:55 +00:00
parent 0edcf0c349
commit b43e0ed95b

View File

@@ -362,6 +362,8 @@
SV.life()
if(!SV) continue
if(SV.energy < 2) //If tile isn't fully grown
var/chance
if(seed)