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Quick create improvements
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@@ -15,7 +15,24 @@
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var/quick_create_object_html = null
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var/pathtext = null
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<<<<<<< HEAD
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pathtext = input("Select the path of the object you wish to create.", "Path", "/obj") as null|anything in list("/obj","/obj/structure","/obj/item","/obj/item/device","/obj/item/weapon","/obj/item/weapon/gun","/obj/item/weapon/reagent_containers","/obj/item/weapon/reagent_containers/food","/obj/item/clothing","/obj/machinery","/obj/mecha","/obj/item/mecha_parts/part","/obj/mecha_parts/mecha_equipement","/obj/item/weapon/storage/box/fluff") //VOREStation Edit - Added fluff boxes
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=======
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pathtext = input("Select the path of the object you wish to create.", "Path", "/obj") as null|anything in list("/obj",
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"/obj/structure",
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"/obj/item",
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"/obj/item/device",
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"/obj/item/weapon",
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"/obj/item/weapon/gun",
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"/obj/item/weapon/reagent_containers",
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"/obj/item/weapon/reagent_containers/food",
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"/obj/item/clothing",
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"/obj/machinery",
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"/obj/mecha",
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"/obj/item/mecha_parts",
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"/obj/item/mecha_parts/mecha_equipment")
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>>>>>>> 124ac24... Make the quick create less less ugly & re-add proper mecha after their last item path change. (#7327)
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if(!pathtext)
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return
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var path = text2path(pathtext)
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