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Makes in-shoe deaths count as vore death (#8747)
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@@ -72,7 +72,7 @@
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if(stat == DEAD)
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return 0
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SEND_SIGNAL(src, COMSIG_MOB_DEATH, gibbed)
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if(src.loc && istype(loc,/obj/belly) || istype(loc,/obj/item/device/dogborg/sleeper)) deathmessage = "no message" //VOREStation Add - Prevents death messages from inside mobs
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if(src.loc && istype(loc,/obj/belly) || istype(loc,/obj/item/device/dogborg/sleeper) || istype(loc, /obj/item/clothing/shoes)) deathmessage = "no message" //VOREStation Add - Prevents death messages from inside mobs - CHOMPEdit: Added in-shoe as well
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facing_dir = null
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if(!gibbed && deathmessage != DEATHGASP_NO_MESSAGE)
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@@ -84,6 +84,11 @@
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callHook("death", list(src, gibbed))
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// CHOMPAdd - Shoe steppy. I was going to make a hook but- It isn't much.
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if(istype(loc, /obj/item/clothing/shoes))
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mind?.vore_death = TRUE
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// CHOMPEdit End
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if(mind)
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// SSgame_master.adjust_danger(gibbed ? 40 : 20) // VOREStation Edit - We don't use SSgame_master yet.
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for(var/mob/observer/dead/O in mob_list)
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