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Automatic changelog compile [ci skip]
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@@ -1,5 +0,0 @@
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author: "Will"
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delete-after: True
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changes:
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- qol: "Clothing pockets now have better lists that allow you to carry a wider list of items inside of them. No longer will winter jacket allow you to hold pens, but winter coat won't."
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- code_imp: "Pockets have been completely reworked to not use randomly defined lists everywhere. They are now consolidated."
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@@ -1,5 +0,0 @@
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author: "Ace"
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delete-after: True
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changes:
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- balance: "Altered Thor animal spawn weights."
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- maptweak: "Various small changes to Thor"
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@@ -1,4 +0,0 @@
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author: "CHOMPStation2StaffMirrorBot"
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delete-after: True
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changes:
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- bugfix: "Fixed a number of duplicate structures and cleanables on maps for the map linter PR."
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@@ -1,4 +0,0 @@
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author: "SpadesNeil"
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delete-after: True
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changes:
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- bugfix: "Makes giant cave spiders no longer giant"
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@@ -1,5 +0,0 @@
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author: "Cameron-The-Raven"
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delete-after: True
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changes:
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- rscadd: "Riftwalkers will now be able to swap their sprite appearances on demand. (This means you have much more riftwalker sprites to choose from!)"
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- rscadd: "Riftwalkers now have two new LARGE sprites (brutola and ignia) which have 2 stomach sprites each"
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@@ -1,7 +0,0 @@
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author: "Ace"
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delete-after: True
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changes:
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- rscadd: "Gryphons can now rarely appear in the caves."
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- rscdel: "Sonadile removed from caves at least until the sprite animation looping bug is fixed."
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- bugfix: "A cobra lamia was incorrectly used as the base of a cave lamia variant. It should have been a copper lamia."
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- code_imp: "Adjusted a few spawn weights for cave mobs."
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@@ -1,4 +0,0 @@
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author: "Diana"
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delete-after: True
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changes:
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- maptweak: "touches every map and smashes it with a plasteel hammer to make it comply"
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@@ -1,4 +0,0 @@
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author: "CHOMPStation2StaffMirrorBot"
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delete-after: True
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changes:
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- code_imp: "some more grep checks"
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@@ -1,9 +0,0 @@
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author: "Diana"
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delete-after: True
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changes:
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- rscadd: "Adds gooborgs! Sprites by Toriate"
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- rscadd: "You can now TOGGLE STOMACH GLOWING on borgs! If toggled on, your tummy will GLOW IN THE DARK!"
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- rscadd: "Catborgs now have passive glowing parts if they are toggled on"
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- code_imp: "Robotic eswords and batons now count as robotic weapons and trigger appropriate sprites."
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- bugfix: "Borg batons will no longer start looking like it has no cell."
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- qol: "Moves 'toggle extras' to a more conspicuous spot in the Abilities tab. (Dullahans and Gryphonborg have alternative sprites if used)"
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@@ -307,3 +307,41 @@
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tacoguy7765093:
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- maptweak: Removed pointless ladder in explo shelter.
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- maptweak: Soluna Nexus duplicate APCs removed.
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2025-03-15:
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Ace:
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- rscadd: Gryphons can now rarely appear in the caves.
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- rscdel: Sonadile removed from caves at least until the sprite animation looping
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bug is fixed.
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- bugfix: A cobra lamia was incorrectly used as the base of a cave lamia variant.
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It should have been a copper lamia.
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- code_imp: Adjusted a few spawn weights for cave mobs.
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- balance: Altered Thor animal spawn weights.
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- maptweak: Various small changes to Thor
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CHOMPStation2StaffMirrorBot:
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- code_imp: some more grep checks
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- bugfix: Fixed a number of duplicate structures and cleanables on maps for the
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map linter PR.
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Cameron-The-Raven:
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- rscadd: Riftwalkers will now be able to swap their sprite appearances on demand.
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(This means you have much more riftwalker sprites to choose from!)
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- rscadd: Riftwalkers now have two new LARGE sprites (brutola and ignia) which have
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2 stomach sprites each
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Diana:
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- rscadd: Adds gooborgs! Sprites by Toriate
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- rscadd: You can now TOGGLE STOMACH GLOWING on borgs! If toggled on, your tummy
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will GLOW IN THE DARK!
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- rscadd: Catborgs now have passive glowing parts if they are toggled on
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- code_imp: Robotic eswords and batons now count as robotic weapons and trigger
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appropriate sprites.
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- bugfix: Borg batons will no longer start looking like it has no cell.
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- qol: Moves 'toggle extras' to a more conspicuous spot in the Abilities tab. (Dullahans
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and Gryphonborg have alternative sprites if used)
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- maptweak: touches every map and smashes it with a plasteel hammer to make it comply
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SpadesNeil:
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- bugfix: Makes giant cave spiders no longer giant
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Will:
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- qol: Clothing pockets now have better lists that allow you to carry a wider list
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of items inside of them. No longer will winter jacket allow you to hold pens,
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but winter coat won't.
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- code_imp: Pockets have been completely reworked to not use randomly defined lists
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everywhere. They are now consolidated.
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