Automatic changelog compile [ci skip]

This commit is contained in:
chompstation-ci[bot]
2025-03-15 01:12:00 +00:00
parent 32d153fa71
commit b664d7ef65
10 changed files with 38 additions and 47 deletions
@@ -1,5 +0,0 @@
author: "Will"
delete-after: True
changes:
- qol: "Clothing pockets now have better lists that allow you to carry a wider list of items inside of them. No longer will winter jacket allow you to hold pens, but winter coat won't."
- code_imp: "Pockets have been completely reworked to not use randomly defined lists everywhere. They are now consolidated."
@@ -1,5 +0,0 @@
author: "Ace"
delete-after: True
changes:
- balance: "Altered Thor animal spawn weights."
- maptweak: "Various small changes to Thor"
@@ -1,4 +0,0 @@
author: "CHOMPStation2StaffMirrorBot"
delete-after: True
changes:
- bugfix: "Fixed a number of duplicate structures and cleanables on maps for the map linter PR."
@@ -1,4 +0,0 @@
author: "SpadesNeil"
delete-after: True
changes:
- bugfix: "Makes giant cave spiders no longer giant"
@@ -1,5 +0,0 @@
author: "Cameron-The-Raven"
delete-after: True
changes:
- rscadd: "Riftwalkers will now be able to swap their sprite appearances on demand. (This means you have much more riftwalker sprites to choose from!)"
- rscadd: "Riftwalkers now have two new LARGE sprites (brutola and ignia) which have 2 stomach sprites each"
@@ -1,7 +0,0 @@
author: "Ace"
delete-after: True
changes:
- rscadd: "Gryphons can now rarely appear in the caves."
- rscdel: "Sonadile removed from caves at least until the sprite animation looping bug is fixed."
- bugfix: "A cobra lamia was incorrectly used as the base of a cave lamia variant. It should have been a copper lamia."
- code_imp: "Adjusted a few spawn weights for cave mobs."
@@ -1,4 +0,0 @@
author: "Diana"
delete-after: True
changes:
- maptweak: "touches every map and smashes it with a plasteel hammer to make it comply"
@@ -1,4 +0,0 @@
author: "CHOMPStation2StaffMirrorBot"
delete-after: True
changes:
- code_imp: "some more grep checks"
@@ -1,9 +0,0 @@
author: "Diana"
delete-after: True
changes:
- rscadd: "Adds gooborgs! Sprites by Toriate"
- rscadd: "You can now TOGGLE STOMACH GLOWING on borgs! If toggled on, your tummy will GLOW IN THE DARK!"
- rscadd: "Catborgs now have passive glowing parts if they are toggled on"
- code_imp: "Robotic eswords and batons now count as robotic weapons and trigger appropriate sprites."
- bugfix: "Borg batons will no longer start looking like it has no cell."
- qol: "Moves 'toggle extras' to a more conspicuous spot in the Abilities tab. (Dullahans and Gryphonborg have alternative sprites if used)"
+38
View File
@@ -307,3 +307,41 @@
tacoguy7765093:
- maptweak: Removed pointless ladder in explo shelter.
- maptweak: Soluna Nexus duplicate APCs removed.
2025-03-15:
Ace:
- rscadd: Gryphons can now rarely appear in the caves.
- rscdel: Sonadile removed from caves at least until the sprite animation looping
bug is fixed.
- bugfix: A cobra lamia was incorrectly used as the base of a cave lamia variant.
It should have been a copper lamia.
- code_imp: Adjusted a few spawn weights for cave mobs.
- balance: Altered Thor animal spawn weights.
- maptweak: Various small changes to Thor
CHOMPStation2StaffMirrorBot:
- code_imp: some more grep checks
- bugfix: Fixed a number of duplicate structures and cleanables on maps for the
map linter PR.
Cameron-The-Raven:
- rscadd: Riftwalkers will now be able to swap their sprite appearances on demand.
(This means you have much more riftwalker sprites to choose from!)
- rscadd: Riftwalkers now have two new LARGE sprites (brutola and ignia) which have
2 stomach sprites each
Diana:
- rscadd: Adds gooborgs! Sprites by Toriate
- rscadd: You can now TOGGLE STOMACH GLOWING on borgs! If toggled on, your tummy
will GLOW IN THE DARK!
- rscadd: Catborgs now have passive glowing parts if they are toggled on
- code_imp: Robotic eswords and batons now count as robotic weapons and trigger
appropriate sprites.
- bugfix: Borg batons will no longer start looking like it has no cell.
- qol: Moves 'toggle extras' to a more conspicuous spot in the Abilities tab. (Dullahans
and Gryphonborg have alternative sprites if used)
- maptweak: touches every map and smashes it with a plasteel hammer to make it comply
SpadesNeil:
- bugfix: Makes giant cave spiders no longer giant
Will:
- qol: Clothing pockets now have better lists that allow you to carry a wider list
of items inside of them. No longer will winter jacket allow you to hold pens,
but winter coat won't.
- code_imp: Pockets have been completely reworked to not use randomly defined lists
everywhere. They are now consolidated.