Swaps force divisors between kitchen knives and utensil knives.

Because why does the utensil deal more damage than a chopping knife?
This commit is contained in:
mwerezak
2015-07-03 22:02:28 -04:00
parent b2d3711c11
commit b7ee6e11fc
2 changed files with 2 additions and 2 deletions

View File

@@ -73,7 +73,7 @@
name = "knife" name = "knife"
desc = "Can cut through any food." desc = "Can cut through any food."
icon_state = "knife" icon_state = "knife"
force_divisor = 0.2 // 12 when wielded with hardness 60 (steel) force_divisor = 0.15 // 9 when wielded with hardness 60 (steel)
/obj/item/weapon/material/kitchen/utensil/knife/attack(target as mob, mob/living/user as mob) /obj/item/weapon/material/kitchen/utensil/knife/attack(target as mob, mob/living/user as mob)
if ((CLUMSY in user.mutations) && prob(50)) if ((CLUMSY in user.mutations) && prob(50))

View File

@@ -57,7 +57,7 @@
flags = CONDUCT flags = CONDUCT
sharp = 1 sharp = 1
edge = 1 edge = 1
force_divisor = 0.15 // 9 when wielded with hardness 60 (steel) force_divisor = 0.2 // 12 when wielded with hardness 60 (steel)
matter = list(DEFAULT_WALL_MATERIAL = 12000) matter = list(DEFAULT_WALL_MATERIAL = 12000)
origin_tech = "materials=1" origin_tech = "materials=1"
attack_verb = list("slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut") attack_verb = list("slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")