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Adds two new poncho types, adjusts bomber jacket cold protection
Adjusted the cold protection so it might actually be noticable now, forgot earlier that it was mitigated by uncovered areas.
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@@ -427,12 +427,24 @@ var/global/list/gear_datums = list()
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cost = 2
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slot = slot_wear_suit
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/datum/gear/gponcho
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display_name = "poncho, blue"
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path = /obj/item/clothing/suit/poncho/blue
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cost = 4
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slot = slot_wear_suit
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/datum/gear/gponcho
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display_name = "poncho, green"
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path = /obj/item/clothing/suit/poncho/green
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cost = 4
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slot = slot_wear_suit
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/datum/gear/rponcho
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display_name = "poncho, purple"
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path = /obj/item/clothing/suit/poncho/purple
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cost = 4
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slot = slot_wear_suit
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/datum/gear/rponcho
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display_name = "poncho, red"
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path = /obj/item/clothing/suit/poncho/red
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@@ -356,16 +356,28 @@
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/obj/item/clothing/suit/poncho/green
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name = "green poncho"
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desc = "Your classic, non-racist poncho. This one is green."
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desc = "A simple, comfortable cloak without sleeves. This one is green."
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icon_state = "greenponcho"
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item_state = "greenponcho"
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/obj/item/clothing/suit/poncho/red
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name = "red poncho"
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desc = "Your classic, non-racist poncho. This one is red."
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desc = "A simple, comfortable cloak without sleeves. This one is red."
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icon_state = "redponcho"
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item_state = "redponcho"
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/obj/item/clothing/suit/poncho/purple
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name = "purple poncho"
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desc = "A simple, comfortable cloak without sleeves. This one is purple."
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icon_state = "purpleponcho"
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item_state = "purpleponcho"
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/obj/item/clothing/suit/poncho/blue
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name = "blue poncho"
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desc = "A simple, comfortable cloak without sleeves. This one is blue."
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icon_state = "blueponcho"
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item_state = "blueponcho"
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/obj/item/clothing/suit/bomber
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name = "bomber jacker"
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desc = "A well-worn WW2 leather bomber jacket."
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@@ -374,5 +386,5 @@
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flags = FPRINT | TABLEPASS
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body_parts_covered = UPPER_TORSO|ARMS
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cold_protection = UPPER_TORSO|ARMS
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min_cold_protection_temperature = T0C
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siemens_coefficient = 0.7
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min_cold_protection_temperature = T0C - 20
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siemens_coefficient = 0.7
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