mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
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Merge branch 'master' into 9/4/2015_master_to_dev
Conflicts: code/game/jobs/job/security.dm code/modules/projectiles/guns/energy/nuclear.dm code/modules/projectiles/guns/projectile/automatic.dm maps/colony-1.dmm maps/colony-5.dmm
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@@ -20,6 +20,26 @@
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self_recharge = 1
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use_external_power = 1
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/obj/item/weapon/gun/energy/gun
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name = "fm-2t"
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desc = "The FM-2t is a versatile energy based small arm, capable of switching between stun or kill with a three round burst option for both settings."
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icon_state = "fm-2tstun100"
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item_state = null //so the human update icon uses the icon_state instead.
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fire_sound = 'sound/weapons/Taser.ogg'
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max_shots = 12
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projectile_type = /obj/item/projectile/beam/stun
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origin_tech = list(TECH_COMBAT = 4, TECH_MAGNET = 2, TECH_ILLEGAL = 3)
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modifystate = "fm-2tstun"
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firemodes = list(
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list(name="stun", projectile_type=/obj/item/projectile/beam/stun, modifystate="fm-2tstun", fire_sound='sound/weapons/Taser.ogg'),
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list(name="stun 3-round bursts", burst=3, fire_delay=null, move_delay=4, burst_accuracy=list(0,-1,-1), dispersion=list(0.0, 0.6, 1.0), projectile_type=/obj/item/projectile/beam/stun, modifystate="fm-2tstun", fire_sound='sound/weapons/Taser.ogg'),
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list(name="lethal", projectile_type=/obj/item/projectile/beam, modifystate="fm-2tkill", fire_sound='sound/weapons/Laser.ogg'),
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list(name="lethal 3-round bursts", burst=3, fire_delay=null, move_delay=4, burst_accuracy=list(0,-1,-1), dispersion=list(0.0, 0.6, 1.0), projectile_type=/obj/item/projectile/beam, modifystate="fm-2tkill", fire_sound='sound/weapons/Laser.ogg'),
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)
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/obj/item/weapon/gun/energy/gun/nuclear
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name = "advanced energy gun"
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desc = "An energy gun with an experimental miniaturized reactor."
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@@ -29,12 +49,12 @@
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force = 8 //looks heavier than a pistol
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self_recharge = 1
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modifystate = null
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firemodes = list(
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list(name="stun", projectile_type=/obj/item/projectile/beam/stun, fire_sound='sound/weapons/Taser.ogg'),
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list(name="lethal", projectile_type=/obj/item/projectile/beam, fire_sound='sound/weapons/Laser.ogg'),
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)
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var/lightfail = 0
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//override for failcheck behaviour
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@@ -30,7 +30,7 @@
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/obj/item/weapon/gun/projectile/automatic/c20r
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name = "submachine gun"
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desc = "The C-20r is a lightweight and rapid firing SMG, for when you REALLY need someone dead. Uses 10mm rounds. Has a 'Scarborough Arms - Per falcis, per pravitas' buttstamp."
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desc = "The C-20r is a lightweight and rapid firing SMG, for when you REALLY need someone dead. Uses 12mm rounds. Has a 'Scarborough Arms - Per falcis, per pravitas' buttstamp."
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icon_state = "c20r"
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item_state = "c20r"
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w_class = 3
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@@ -230,7 +230,7 @@
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name = "\improper AS-24 automatic shotgun"
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desc = "A durable, rugged looking automatic weapon of a make popular on the frontier worlds. Uses 12 gauge shells. It is unmarked."
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icon_state = "ashot"
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item_state = "arifle"
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item_state = null
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w_class = 4
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force = 10
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caliber = "shotgun"
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@@ -252,3 +252,6 @@
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else
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icon_state = "ashot"
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return
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