Copied over those them there inventory icons for all species voidsuits! Also added them to items.
@@ -1,28 +1,58 @@
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//
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// Because of our custom change in update_icons, we cannot rely upon the normal
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// method of switching sprites when refitting (which is to have the referitter
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// set the value of icon_override). Therefore we use the sprite sheets method
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// instead.
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//
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/obj/item/clothing/head/helmet/space/void
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sprite_sheets = list(
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"Tajara" = 'icons/mob/species/tajaran/helmet.dmi',
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"Skrell" = 'icons/mob/species/skrell/helmet.dmi',
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"Unathi" = 'icons/mob/species/unathi/helmet.dmi',
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"Teshari" = 'icons/mob/species/seromi/head.dmi',
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"Nevrean" = 'icons/mob/species/nevrean/helmet_vr.dmi',
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"Akula" = 'icons/mob/species/akula/helmet_vr.dmi',
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"Sergal" = 'icons/mob/species/sergal/helmet_vr.dmi',
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"Flatland Zorren" = 'icons/mob/species/fennec/helmet_vr.dmi',
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"Highlander Zorren" = 'icons/mob/species/fox/helmet_vr.dmi'
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)
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sprite_sheets_obj = list(
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"Tajara" = 'icons/obj/clothing/species/tajaran/hats.dmi', // Copied from void.dm
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"Skrell" = 'icons/obj/clothing/species/skrell/hats.dmi', // Copied from void.dm
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"Unathi" = 'icons/obj/clothing/species/unathi/hats.dmi', // Copied from void.dm
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"Teshari" = 'icons/obj/clothing/species/seromi/hats.dmi', // Copied from void.dm
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"Nevrean" = 'icons/obj/clothing/species/nevrean/hats.dmi',
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"Akula" = 'icons/obj/clothing/species/akula/hats.dmi',
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"Sergal" = 'icons/obj/clothing/species/sergal/hats.dmi',
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"Flatland Zorren" = 'icons/obj/clothing/species/fennec/hats.dmi',
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"Highlander Zorren" = 'icons/obj/clothing/species/fox/hats.dmi'
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)
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/obj/item/clothing/suit/space/void
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sprite_sheets = list(
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"Tajara" = 'icons/mob/species/tajaran/suit.dmi',
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"Skrell" = 'icons/mob/species/skrell/suit.dmi',
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"Unathi" = 'icons/mob/species/unathi/suit.dmi',
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"Teshari" = 'icons/mob/species/seromi/suit.dmi',
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"Nevrean" = 'icons/mob/species/nevrean/suit_vr.dmi',
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"Akula" = 'icons/mob/species/akula/suit_vr.dmi',
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"Sergal" = 'icons/mob/species/sergal/suit_vr.dmi',
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"Flatland Zorren" = 'icons/mob/species/fennec/suit_vr.dmi',
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"Highlander Zorren" = 'icons/mob/species/fox/suit_vr.dmi'
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)
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sprite_sheets_obj = list(
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"Tajara" = 'icons/obj/clothing/species/tajaran/suits.dmi', // Copied from void.dm
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"Skrell" = 'icons/obj/clothing/species/skrell/suits.dmi', // Copied from void.dm
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"Unathi" = 'icons/obj/clothing/species/unathi/suits.dmi', // Copied from void.dm
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"Teshari" = 'icons/obj/clothing/species/seromi/suits.dmi', // Copied from void.dm
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"Nevrean" = 'icons/obj/clothing/species/nevrean/suits.dmi',
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"Akula" = 'icons/obj/clothing/species/akula/suits.dmi',
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"Sergal" = 'icons/obj/clothing/species/sergal/suits.dmi',
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"Flatland Zorren" = 'icons/obj/clothing/species/fennec/suits.dmi',
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"Highlander Zorren" = 'icons/obj/clothing/species/fox/suits.dmi'
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)
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// This is a hack to prevent the item_state variable on the suits from taking effect
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// when the item is equipped in outer clothing slot.
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// This variable is normally used to set the icon_override when the suit is refitted,
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BIN
icons/obj/clothing/species/akula/hats.dmi
Normal file
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After Width: | Height: | Size: 14 KiB |
BIN
icons/obj/clothing/species/akula/suits.dmi
Normal file
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After Width: | Height: | Size: 19 KiB |
BIN
icons/obj/clothing/species/fennec/hats.dmi
Normal file
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After Width: | Height: | Size: 14 KiB |
BIN
icons/obj/clothing/species/fennec/suits.dmi
Normal file
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After Width: | Height: | Size: 17 KiB |
BIN
icons/obj/clothing/species/fox/hats.dmi
Normal file
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After Width: | Height: | Size: 14 KiB |
BIN
icons/obj/clothing/species/fox/suits.dmi
Normal file
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After Width: | Height: | Size: 17 KiB |
BIN
icons/obj/clothing/species/nevrean/hats.dmi
Normal file
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After Width: | Height: | Size: 14 KiB |
BIN
icons/obj/clothing/species/nevrean/suits.dmi
Normal file
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After Width: | Height: | Size: 19 KiB |
BIN
icons/obj/clothing/species/sergal/hats.dmi
Normal file
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After Width: | Height: | Size: 14 KiB |
BIN
icons/obj/clothing/species/sergal/suits.dmi
Normal file
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After Width: | Height: | Size: 18 KiB |