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Nerfs tabling
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@@ -106,9 +106,9 @@
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else
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user << "<span class='danger'>You need a better grip to do that!</span>"
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return
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else
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G.affecting.loc = src.loc
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G.affecting.Weaken(5)
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else if(!M.Check_Shoegrip() && do_mob(user, M, 5+(M.getarmor(BP_TORSO,"melee")/4)))
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M.forceMove(get_turf(src))
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M.Weaken(round(5-(M.getarmor(null, "melee")/20)))
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visible_message("<span class='danger'>[G.assailant] puts [G.affecting] on \the [src].</span>")
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qdel(W)
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return
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