mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 18:53:06 +00:00
Travis awk workaround for list comments
This commit is contained in:
@@ -93,9 +93,9 @@
|
||||
|
||||
//I'm told by VerySoft these are the liklihood values
|
||||
var/list/sk_types = list(
|
||||
/mob/living/simple_animal/shadekin/red = 20, //Actively seek people out to nom, so fairly common to see (relatively speaking)
|
||||
/mob/living/simple_animal/shadekin/blue = 15, //Explorers that like to interact with people, so still fairly common
|
||||
/mob/living/simple_animal/shadekin/purple = 15, //Also explorers that may or may not homf people
|
||||
/mob/living/simple_animal/shadekin/red = 20, //Actively seek people out to nom, so fairly common to see (relatively speaking),
|
||||
/mob/living/simple_animal/shadekin/blue = 15, //Explorers that like to interact with people, so still fairly common,
|
||||
/mob/living/simple_animal/shadekin/purple = 15, //Also explorers that may or may not homf people,
|
||||
/mob/living/simple_animal/shadekin/yellow = 1 //Very rare, usually never leaves their home
|
||||
)
|
||||
var/new_type = pickweight(sk_types)
|
||||
|
||||
@@ -95,7 +95,7 @@
|
||||
prob_fall = 25 //Chance goes down by this much each time it spawns one (not defining and prob_spawn 100 means they spawn as soon as one dies)
|
||||
guard = 40 //They'll stay within this range (not defining this disables them staying nearby and they will wander the map (and through step teleports))
|
||||
mobs_to_pick_from = list(
|
||||
/mob/living/simple_animal/snake = 3, //Snakes are 3x more likely to spawn than
|
||||
/mob/living/simple_animal/snake = 3, //Snakes are 3x more likely to spawn than,
|
||||
/mob/living/simple_animal/hostile/frog = 1 //these frogs are, with these values
|
||||
)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user