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Health Hud Prosthetics Fix
Adds two lines of code I forgot to port, hopefully should make the prosthetic icons for the HUD be correct now.
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@@ -122,6 +122,9 @@ var/global/list/limb_icon_cache = list()
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limb_icon_cache[cache_key] = I
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mob_icon.Blend(limb_icon_cache[cache_key], ICON_OVERLAY)
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if(model)
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icon_cache_key += "_model_[model]"
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dir = EAST
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icon = mob_icon
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return mob_icon
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