Updates changelog.

This commit is contained in:
PsiOmegaDelta
2015-08-24 10:32:30 +02:00
parent 9057655da6
commit c040d4b951
13 changed files with 108 additions and 97 deletions
+44
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@@ -62,11 +62,55 @@
<li class="tweak">Girders are now reinforced by using a screwdriver on the girder before applying the material sheets. Use a screwdriver again instead to cancel reinforcing.</li>
<li class="bugfix">Mechanical traps no longer spawn in the janitor's locker.</li>
<li class="rscadd">Mechanical traps can now be printed with a hacked autolathe.</li>
<li class="rscadd">Adds armour penetration mechanic for projectiles and melee weapons.</li>
<li class="rscadd">Laser carbines, LWAP, and shotgun now have a small amount of armour penetration, ballistic rifles (not SMGs) have moderate amounts, laser cannon has high armour penetration, and the PTR mostly ignores body armour.</li>
<li class="tweak">Shotgun slugs and Z8/STS damage has been lowered slightly to accomodate for their higher penetration. In general ballistics deal less damage but have higher penetration than comparable laser weapons. Notable exception: X-Ray lasers have had their damage lowered slightly but gain very high armour penetration.</li>
<li class="rscadd">Energy swords now have very high armour penetration. Ninja blades do less damage but ignore armour completely.</li>
</ul>
<h3 class="author">Kelenius updated:</h3>
<ul class="changes bgimages16">
<li class="experiment">Click cooldowns have been removed on pretty much everything that isn't an attack.</li>
</ul>
<h3 class="author">PsiOmegaDelta updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds the option to set the icon size to 48x48, found under the Icons menu, along with 32x32, 64x64, and stretch to fit.</li>
<li class="tweak">Active AI cores now provides coverage on the AI camera network. Does not utilize actual cameras, thus will not show up on security consoles.</li>
<li class="rscadd">The Dinnerware vending machine now offer both utensil knives and spoons without first having to hack them.</li>
<li class="rscadd">Synths now have id cards with access levels which is checked when operating most station equipment.</li>
<li class="rscadd">Station synthetics still have full station access but can no longer interact with syndicate equipment, and syndicate borgs now start with only syndicate access.</li>
<li class="rscadd">Syndicate borgs can copy the access from other cards by utilizing their own id card module, similar to how syndicate ids work.</li>
<li class="rscadd">When examined up close id cards now offer a more detailed view.</li>
<li class="rscadd">Agent ids now offer much greater customization, allowing changing name, age, DNA, toggling of AI tracking termination (using the electronic warfware option), and more.</li>
<li class="rscadd">As AI tracking can now be enabled/disabled at will AI players should not feel the need to hesitate before informing relevant crew members when camera tracking is explicitly terminated.</li>
<li class="rscadd">Uplink menu now more organized and with new categories.</li>
<li class="rscadd">Now possible to cause falsified ion storm announcements.</li>
<li class="rscadd">Now possible to cause falsified radiation storm announcements, with expected maintenance access changes.</li>
<li class="rscadd">Now possible for mercenaries to create falsified Central Command Update messages.</li>
<li class="rscadd">Now possible for mercenaries to create falsified crew arrival messages and records.</li>
</ul>
<h3 class="author">RavingManiac updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Sound environments tweaked to feel more claustrophobic</li>
<li class="rscadd">Being drugged, hallucinating, dizzy, or in low-pressure or vacuum will alter sounds you hear</li>
<li class="rscadd">Sound environment in holodeck will change to reflect the loaded program</li>
</ul>
<h3 class="author">Vivalas updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">A new uplink item has been added! A briefcase full 'o thalla can now be bought by traitors for bribes and such!</li>
</ul>
<h3 class="author">Zuhayr updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Pariahs are now a subspecies of Vox with less atmos/cold protection, a useless brain, and lower health.</li>
<li class="rscadd">Leap now only gives a passive grab and has a shorter range. It also stuns Pariahs longer than it does their target.</li>
<li class="tweak">Rewrote tiling. White floors, dark floors and freezer floors now have associated tiles.</li>
<li class="tweak">Changed how decals work in the mapper. floor_decal is now used instead of an icon in floors.dmi.</li>
<li class="tweak">The floor painter has been rewritten to use decals. Click it in-hand to set direction and decal.</li>
<li class="tweak">Floor lights are now built from the autholathe, secured with a screwdriver, activated by clicking them with an empty hand, and repaired with a welding torch.</li>
<li class="rscadd">Unathi now have minor slowdown and 20% brute resist.</li>
<li class="rscadd">Tajarans now have lower bonus speed and a flat 15% malus to brute and burn.</li>
<li class="rscadd">Vox can now eat monkeys and small animals.</li>
<li class="rscadd">Tajarans can now eat small animals.</li>
<li class="rscadd">Unarmed attack damage has been lowered across the board.</li>
</ul>
<h2 class="date">17 August 2015</h2>
+64
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@@ -2162,8 +2162,72 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
applying the material sheets. Use a screwdriver again instead to cancel reinforcing.
- bugfix: Mechanical traps no longer spawn in the janitor's locker.
- rscadd: Mechanical traps can now be printed with a hacked autolathe.
- rscadd: Adds armour penetration mechanic for projectiles and melee weapons.
- rscadd: Laser carbines, LWAP, and shotgun now have a small amount of armour penetration,
ballistic rifles (not SMGs) have moderate amounts, laser cannon has high armour
penetration, and the PTR mostly ignores body armour.
- tweak: 'Shotgun slugs and Z8/STS damage has been lowered slightly to accomodate
for their higher penetration. In general ballistics deal less damage but have
higher penetration than comparable laser weapons. Notable exception: X-Ray lasers
have had their damage lowered slightly but gain very high armour penetration.'
- rscadd: Energy swords now have very high armour penetration. Ninja blades do less
damage but ignore armour completely.
Kelenius:
- experiment: Click cooldowns have been removed on pretty much everything that isn't
an attack.
PsiOmegaDelta:
- rscadd: Adds the option to set the icon size to 48x48, found under the Icons menu,
along with 32x32, 64x64, and stretch to fit.
- tweak: Active AI cores now provides coverage on the AI camera network. Does not
utilize actual cameras, thus will not show up on security consoles.
- rscadd: The Dinnerware vending machine now offer both utensil knives and spoons
without first having to hack them.
- rscadd: Synths now have id cards with access levels which is checked when operating
most station equipment.
- rscadd: Station synthetics still have full station access but can no longer interact
with syndicate equipment, and syndicate borgs now start with only syndicate
access.
- rscadd: Syndicate borgs can copy the access from other cards by utilizing their
own id card module, similar to how syndicate ids work.
- rscadd: When examined up close id cards now offer a more detailed view.
- rscadd: Agent ids now offer much greater customization, allowing changing name,
age, DNA, toggling of AI tracking termination (using the electronic warfware
option), and more.
- rscadd: As AI tracking can now be enabled/disabled at will AI players should not
feel the need to hesitate before informing relevant crew members when camera
tracking is explicitly terminated.
- rscadd: Uplink menu now more organized and with new categories.
- rscadd: Now possible to cause falsified ion storm announcements.
- rscadd: Now possible to cause falsified radiation storm announcements, with expected
maintenance access changes.
- rscadd: Now possible for mercenaries to create falsified Central Command Update
messages.
- rscadd: Now possible for mercenaries to create falsified crew arrival messages
and records.
RavingManiac:
- tweak: Sound environments tweaked to feel more claustrophobic
- rscadd: Being drugged, hallucinating, dizzy, or in low-pressure or vacuum will
alter sounds you hear
- rscadd: Sound environment in holodeck will change to reflect the loaded program
Vivalas:
- rscadd: A new uplink item has been added! A briefcase full 'o thalla can now be
bought by traitors for bribes and such!
Zuhayr:
- rscadd: Pariahs are now a subspecies of Vox with less atmos/cold protection, a
useless brain, and lower health.
- rscadd: Leap now only gives a passive grab and has a shorter range. It also stuns
Pariahs longer than it does their target.
- tweak: Rewrote tiling. White floors, dark floors and freezer floors now have associated
tiles.
- tweak: Changed how decals work in the mapper. floor_decal is now used instead
of an icon in floors.dmi.
- tweak: The floor painter has been rewritten to use decals. Click it in-hand to
set direction and decal.
- tweak: Floor lights are now built from the autholathe, secured with a screwdriver,
activated by clicking them with an empty hand, and repaired with a welding torch.
- rscadd: Unathi now have minor slowdown and 20% brute resist.
- rscadd: Tajarans now have lower bonus speed and a flat 15% malus to brute and
burn.
- rscadd: Vox can now eat monkeys and small animals.
- rscadd: Tajarans can now eat small animals.
- rscadd: Unarmed attack damage has been lowered across the board.
-34
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@@ -1,34 +0,0 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# wip (For works in progress)
# tweak
# soundadd
# sounddel
# rscadd (general adding of nice things)
# rscdel (general deleting of nice things)
# imageadd
# imagedel
# maptweak
# spellcheck (typo fixes)
# experiment
#################################
# Your name.
author: HarpyEagle
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
changes:
- rscadd: "Adds armour penetration mechanic for projectiles and melee weapons."
- rscadd: "Laser carbines, LWAP, and shotgun now have a small amount of armour penetration, ballistic rifles (not SMGs) have moderate amounts, laser cannon has high armour penetration, and the PTR mostly ignores body armour."
- tweak: "Shotgun slugs and Z8/STS damage has been lowered slightly to accomodate for their higher penetration. In general ballistics deal less damage but have higher penetration than comparable laser weapons. Notable exception: X-Ray lasers have had their damage lowered slightly but gain very high armour penetration."
- rscadd: "Energy swords now have very high armour penetration. Ninja blades do less damage but ignore armour completely."
@@ -1,6 +0,0 @@
author: Kelenius
delete-after: True
changes:
- experiment: "Click cooldowns have been removed on pretty much everything that isn't an attack."
-4
View File
@@ -1,4 +0,0 @@
author: PsiOmegaDelta
delete-after: true
changes:
- rscadd: "Adds the option to set the icon size to 48x48, found under the Icons menu, along with 32x32, 64x64, and stretch to fit."
@@ -1,5 +0,0 @@
author: PsiOmegaDelta
delete-after: True
changes:
- tweak: "Active AI cores now provides coverage on the AI camera network. Does not utilize actual cameras, thus will not show up on security consoles."
@@ -1,4 +0,0 @@
author: PsiOmegaDelta
delete-after: True
changes:
- rscadd: "The Dinnerware vending machine now offer both utensil knives and spoons without first having to hack them."
@@ -1,7 +0,0 @@
author: PsiOmegaDelta
delete-after: True
changes:
- rscadd: "Synths now have id cards with access levels which is checked when operating most station equipment."
- rscadd: "Station synthetics still have full station access but can no longer interact with syndicate equipment, and syndicate borgs now start with only syndicate access."
- rscadd: "Syndicate borgs can copy the access from other cards by utilizing their own id card module, similar to how syndicate ids work."
@@ -1,11 +0,0 @@
author: PsiOmegaDelta
delete-after: true
changes:
- rscadd: "When examined up close id cards now offer a more detailed view."
- rscadd: "Agent ids now offer much greater customization, allowing changing name, age, DNA, toggling of AI tracking termination (using the electronic warfware option), and more."
- rscadd: "As AI tracking can now be enabled/disabled at will AI players should not feel the need to hesitate before informing relevant crew members when camera tracking is explicitly terminated."
- rscadd: "Uplink menu now more organized and with new categories."
- rscadd: "Now possible to cause falsified ion storm announcements."
- rscadd: "Now possible to cause falsified radiation storm announcements, with expected maintenance access changes."
- rscadd: "Now possible for mercenaries to create falsified Central Command Update messages."
- rscadd: "Now possible for mercenaries to create falsified crew arrival messages and records."
-6
View File
@@ -1,6 +0,0 @@
author: RavingManiac
delete-after: True
changes:
- tweak: "Sound environments tweaked to feel more claustrophobic"
- rscadd: "Being drugged, hallucinating, dizzy, or in low-pressure or vacuum will alter sounds you hear"
- rscadd: "Sound environment in holodeck will change to reflect the loaded program"
-5
View File
@@ -1,5 +0,0 @@
author: Vivalas
delete-after: True
changes:
- rscadd: "A new uplink item has been added! A briefcase full 'o thalla can now be bought by traitors for bribes and such!"
-7
View File
@@ -1,7 +0,0 @@
author: Zuhayr
delete-after: True
changes:
- tweak: "Rewrote tiling. White floors, dark floors and freezer floors now have associated tiles."
- tweak: "Changed how decals work in the mapper. floor_decal is now used instead of an icon in floors.dmi."
- tweak: "The floor painter has been rewritten to use decals. Click it in-hand to set direction and decal."
- tweak: "Floor lights are now built from the autholathe, secured with a screwdriver, activated by clicking them with an empty hand, and repaired with a welding torch."
-8
View File
@@ -1,8 +0,0 @@
author: Zuhayr
delete-after: True
changes:
- rscadd: "Unathi now have minor slowdown and 20% brute resist."
- rscadd: "Tajarans now have lower bonus speed and a flat 15% malus to brute and burn."
- rscadd: "Vox can now eat monkeys and small animals."
- rscadd: "Tajarans can now eat small animals."
- rscadd: "Unarmed attack damage has been lowered across the board."