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https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 10:43:20 +00:00
Completely fixed the microwave to display and handle the cheese_amount var properly.
Included Skie's fix of the syringe gun firing at the table when placed on it. ENOUGH WITH MY SILLY SMALL REVS. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@64 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -224,39 +224,42 @@
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proc
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fire_syringe(atom/target, mob/user)
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var/turf/trg = get_turf(target)
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var/obj/syringe_gun_dummy/D = new/obj/syringe_gun_dummy(get_turf(src))
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var/obj/item/weapon/reagent_containers/syringe/S = syringes[1]
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S.reagents.trans_to(D, S.reagents.total_volume)
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syringes -= S
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del(S)
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D.icon_state = "syringeproj"
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D.name = "syringe"
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playsound(user.loc, 'syringeproj.ogg', 50, 1)
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if (locate (/obj/table, src.loc))
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return
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else
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var/turf/trg = get_turf(target)
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var/obj/syringe_gun_dummy/D = new/obj/syringe_gun_dummy(get_turf(src))
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var/obj/item/weapon/reagent_containers/syringe/S = syringes[1]
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S.reagents.trans_to(D, S.reagents.total_volume)
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syringes -= S
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del(S)
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D.icon_state = "syringeproj"
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D.name = "syringe"
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playsound(user.loc, 'syringeproj.ogg', 50, 1)
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for(var/i=0, i<6, i++)
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if(D.loc == trg) break
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step_towards(D,trg)
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for(var/i=0, i<6, i++)
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if(D.loc == trg) break
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step_towards(D,trg)
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for(var/mob/living/carbon/M in D.loc)
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if(!istype(M,/mob/living/carbon)) continue
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if(M == user) continue
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D.reagents.trans_to(M, 15)
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M.bruteloss += 5
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for(var/mob/O in viewers(world.view, D))
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O.show_message(text("\red [] was hit by the syringe!", M), 1)
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for(var/mob/living/carbon/M in D.loc)
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if(!istype(M,/mob/living/carbon)) continue
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if(M == user) continue
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D.reagents.trans_to(M, 15)
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M.bruteloss += 5
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for(var/mob/O in viewers(world.view, D))
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O.show_message(text("\red [] was hit by the syringe!", M), 1)
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del(D)
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del(D)
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for(var/atom/A in D.loc)
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if(A == user) continue
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if(A.density) del(D)
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for(var/atom/A in D.loc)
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if(A == user) continue
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if(A.density) del(D)
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sleep(1)
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sleep(1)
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spawn(10) del(D)
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spawn(10) del(D)
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return
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return
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@@ -630,6 +630,7 @@
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var/flour_amount = 0 //Current amount of flour inside
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var/water_amount = 0 //Current amount of water inside
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var/monkeymeat_amount = 0
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var/cheese_amount = 0 //cheese inside, yo
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var/humanmeat_amount = 0
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var/donkpocket_amount = 0
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var/xenomeat_amount = 0
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@@ -232,6 +232,7 @@ Please clean it before use!</TT><BR>
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dat = {"
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<B>Eggs:</B>[src.egg_amount] eggs<BR>
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<B>Flour:</B>[src.flour_amount] cups of flour<BR>
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<B>Cheese:</B>[src.cheese_amount] cheese wedges<BR>
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<B>Monkey Meat:</B>[src.monkeymeat_amount] slabs of meat<BR>
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<B>Meat Turnovers:</B>[src.donkpocket_amount] turnovers<BR>
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<B>Other Meat:</B>[src.humanmeat_amount] slabs of meat<BR>
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@@ -275,6 +276,7 @@ Please clean it before use!</TT><BR>
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src.egg_amount = 0 // If so remove all the eggs
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src.flour_amount = 0 // And the flour
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src.water_amount = 0 //And the water
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src.cheese_amount = 0 //And the cheese
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src.monkeymeat_amount = 0
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src.humanmeat_amount = 0
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src.donkpocket_amount = 0
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@@ -288,6 +290,7 @@ Please clean it before use!</TT><BR>
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src.updateUsrDialog()
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src.egg_amount = 0 //Clear all the values as this crap is what makes the mess inside!!
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src.flour_amount = 0
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src.cheese_amount = 0
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src.water_amount = 0
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src.humanmeat_amount = 0
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src.monkeymeat_amount = 0
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@@ -311,6 +314,7 @@ Please clean it before use!</TT><BR>
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src.updateUsrDialog()
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src.egg_amount = 0 //Clear all the values as this crap is gone when it breaks!!
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src.flour_amount = 0
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src.cheese_amount = 0
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src.water_amount = 0
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src.humanmeat_amount = 0
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src.monkeymeat_amount = 0
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@@ -339,6 +343,7 @@ Please clean it before use!</TT><BR>
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if(operation == 2) // If dispose was pressed, empty the microwave
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src.egg_amount = 0
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src.flour_amount = 0
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src.cheese_amount = 0
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src.water_amount = 0
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src.humanmeat_amount = 0
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src.monkeymeat_amount = 0
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