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Automatic changelog compile [ci skip]
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@@ -1,4 +0,0 @@
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author: "ItsSelis"
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delete-after: True
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changes:
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- code_imp: "A warning will now be shown that the byond version is outdated if trying to compile the 515 code with 514."
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@@ -1,6 +0,0 @@
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author: "Missile597"
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delete-after: True
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changes:
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- rscadd: "Added a light replacer in the engineering tools area so you don't have to run all the way to the carrier to fix lights easier anymore"
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- qol: "Swapped the solar crate and radiation crate around in engineering storage so the lead is easier to get to. Cause let's be honest, the solar crate is less often used and a pain to move out of the way every round"
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- qol: "Swapped the CO2 and Phoron canister start locations around in the carrier R-UST, to make the locations closer to where they're supposed to be and so _certain_ engineers don't go blowing up the R-UST with phoron in the hot loop"
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@@ -1,4 +0,0 @@
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author: "Raeschen"
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delete-after: True
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changes:
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- bugfix: "holodeck, shootspeed and toggle_active target runtime"
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@@ -1,5 +0,0 @@
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author: "Raeschen"
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delete-after: True
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changes:
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- bugfix: "Organ/limb removal on explosion runtime"
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- bugfix: "infinite EMP mine recursion"
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@@ -99,3 +99,20 @@
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ItsSelis:
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- rscadd: VSCode will now show a warning prompt if trying to push a commit to the
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master branch.
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2024-03-11:
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ItsSelis:
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- code_imp: A warning will now be shown that the byond version is outdated if trying
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to compile the 515 code with 514.
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Missile597:
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- rscadd: Added a light replacer in the engineering tools area so you don't have
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to run all the way to the carrier to fix lights easier anymore
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- qol: Swapped the solar crate and radiation crate around in engineering storage
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so the lead is easier to get to. Cause let's be honest, the solar crate is less
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often used and a pain to move out of the way every round
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- qol: Swapped the CO2 and Phoron canister start locations around in the carrier
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R-UST, to make the locations closer to where they're supposed to be and so _certain_
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engineers don't go blowing up the R-UST with phoron in the hot loop
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Raeschen:
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- bugfix: Organ/limb removal on explosion runtime
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- bugfix: infinite EMP mine recursion
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- bugfix: holodeck, shootspeed and toggle_active target runtime
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