Automatic changelog compile [ci skip]

This commit is contained in:
Changelogs
2024-03-11 01:14:04 +00:00
parent f362f9aa9f
commit c255f8f3f1
5 changed files with 17 additions and 19 deletions
@@ -1,4 +0,0 @@
author: "ItsSelis"
delete-after: True
changes:
- code_imp: "A warning will now be shown that the byond version is outdated if trying to compile the 515 code with 514."
@@ -1,6 +0,0 @@
author: "Missile597"
delete-after: True
changes:
- rscadd: "Added a light replacer in the engineering tools area so you don't have to run all the way to the carrier to fix lights easier anymore"
- qol: "Swapped the solar crate and radiation crate around in engineering storage so the lead is easier to get to. Cause let's be honest, the solar crate is less often used and a pain to move out of the way every round"
- qol: "Swapped the CO2 and Phoron canister start locations around in the carrier R-UST, to make the locations closer to where they're supposed to be and so _certain_ engineers don't go blowing up the R-UST with phoron in the hot loop"
@@ -1,4 +0,0 @@
author: "Raeschen"
delete-after: True
changes:
- bugfix: "holodeck, shootspeed and toggle_active target runtime"
@@ -1,5 +0,0 @@
author: "Raeschen"
delete-after: True
changes:
- bugfix: "Organ/limb removal on explosion runtime"
- bugfix: "infinite EMP mine recursion"
+17
View File
@@ -99,3 +99,20 @@
ItsSelis:
- rscadd: VSCode will now show a warning prompt if trying to push a commit to the
master branch.
2024-03-11:
ItsSelis:
- code_imp: A warning will now be shown that the byond version is outdated if trying
to compile the 515 code with 514.
Missile597:
- rscadd: Added a light replacer in the engineering tools area so you don't have
to run all the way to the carrier to fix lights easier anymore
- qol: Swapped the solar crate and radiation crate around in engineering storage
so the lead is easier to get to. Cause let's be honest, the solar crate is less
often used and a pain to move out of the way every round
- qol: Swapped the CO2 and Phoron canister start locations around in the carrier
R-UST, to make the locations closer to where they're supposed to be and so _certain_
engineers don't go blowing up the R-UST with phoron in the hot loop
Raeschen:
- bugfix: Organ/limb removal on explosion runtime
- bugfix: infinite EMP mine recursion
- bugfix: holodeck, shootspeed and toggle_active target runtime