Merge pull request #3970 from Novacat/nova-heterochromia

Fixes USDF Armor Sprites
This commit is contained in:
Aronai Sieyes
2018-07-03 15:41:38 -04:00
committed by GitHub
3 changed files with 4 additions and 3 deletions
+2 -2
View File
@@ -9,8 +9,8 @@
/obj/item/clothing/head/helmet/combat/USDF
name = "marine helmet"
desc = "If you wanna to keep your brain inside yo' head, you'd best put this on!"
icon_state = "UNSC_helm"
item_state = "UNSC_helm"
icon_state = "unsc_helm"
item_state = "unsc_helm"
icon = 'icons/obj/clothing/hats_vr.dmi'
icon_override = 'icons/mob/head_vr.dmi'
+1 -1
View File
@@ -60,7 +60,7 @@
/obj/item/clothing/suit/armor/combat/USDF
name = "marine body armor"
desc = "When I joined the Corps, we didn't have any fancy-schmanzy armor. We had sticks! Two sticks, and a rock for the whole platoonand we had to <i>share</i> the rock!"
icon_state = "UNSC_armor"
icon_state = "unsc_armor"
icon = 'icons/obj/clothing/suits_vr.dmi'
icon_override = 'icons/mob/suit_vr.dmi'
body_parts_covered = UPPER_TORSO|LOWER_TORSO // ToDo: Break up the armor into smaller bits.
@@ -541,6 +541,7 @@
/obj/item/projectile/beam/imperial
name = "laser beam"
fire_sound = 'sound/weapons/mandalorian.ogg'
icon_state = "darkb"
light_color = "#8837A3"
muzzle_type = /obj/effect/projectile/darkmatter/muzzle