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https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 18:22:39 +00:00
Airlock controller fixes
Fixes airlocks opening their doors before the pumps have turned off. Fixes airlocks getting confused if you mash buttons in quick succession.
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@@ -109,10 +109,14 @@
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var/shutdown_pump = 0
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switch(command)
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if("cycle_ext")
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begin_cycle_out()
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//only respond to these commands if the airlock isn't already doing something
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//prevents the controller from getting confused and doing strange things
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if(state == target_state)
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begin_cycle_out()
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if("cycle_int")
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begin_cycle_in()
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if(state == target_state)
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begin_cycle_in()
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if("cycle_ext_door")
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cycleDoors(TARGET_OUTOPEN)
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@@ -122,14 +126,6 @@
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if("abort")
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stop_cycling()
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/*
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//dont do this. If the airlock can't get enough air to pressurize the person inside is stuck
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state = STATE_PRESSURIZE
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target_state = TARGET_NONE
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memory["target_pressure"] = ONE_ATMOSPHERE
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signalPump(tag_airpump, 1, 1, memory["target_pressure"])
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process()
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*/
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if("force_ext")
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toggleDoor(memory["exterior_status"], tag_exterior_door, memory["secure"], "toggle")
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@@ -140,11 +136,9 @@
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if("purge")
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memory["purge"] = !memory["purge"]
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if(memory["purge"])
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toggleDoor(memory["exterior_status"], tag_exterior_door, 1, "close")
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toggleDoor(memory["interior_status"], tag_interior_door, 1, "close")
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state = STATE_DEPRESSURIZE
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close_doors()
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state = STATE_PREPARE
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target_state = TARGET_NONE
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signalPump(tag_airpump, 1, 0, 0)
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if("secure")
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memory["secure"] = !memory["secure"]
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@@ -188,12 +182,12 @@
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var/target_pressure = memory["target_pressure"]
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if(memory["purge"])
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//purge apparently means clearing the airlock chamber to vacuum (then refilling, handled later)
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target_pressure = 0
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state = STATE_DEPRESSURIZE
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signalPump(tag_airpump, 1, 0, 0) //send a signal to start depressurizing
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if(memory["purge"])
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target_pressure = 0
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if(chamber_pressure <= target_pressure)
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else if(chamber_pressure <= target_pressure)
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state = STATE_PRESSURIZE
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signalPump(tag_airpump, 1, 1, target_pressure) //send a signal to start pressurizing
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@@ -201,40 +195,37 @@
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state = STATE_DEPRESSURIZE
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signalPump(tag_airpump, 1, 0, target_pressure) //send a signal to start depressurizing
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//Check for vacuum - this is set after the pumps so the pumps are aiming for 0
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if(!memory["target_pressure"])
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memory["target_pressure"] = ONE_ATMOSPHERE * 0.05
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//Make sure the airlock isn't aiming for pure vacuum - an impossibility
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memory["target_pressure"] = max(target_pressure, ONE_ATMOSPHERE * 0.05)
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if(STATE_PRESSURIZE)
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if(memory["chamber_sensor_pressure"] >= memory["target_pressure"] * 0.95)
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cycleDoors(target_state)
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state = STATE_IDLE
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target_state = TARGET_NONE
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//not done until the pump has reported that it's off
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if(memory["pump_status"] != "off")
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signalPump(tag_airpump, 0) //send a signal to stop pumping
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else
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cycleDoors(target_state)
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state = STATE_IDLE
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target_state = TARGET_NONE
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if(STATE_DEPRESSURIZE)
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if(memory["purge"])
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if(memory["chamber_sensor_pressure"] <= ONE_ATMOSPHERE * 0.05)
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state = STATE_PRESSURIZE
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signalPump(tag_airpump, 1, 1, memory["target_pressure"])
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else if(memory["chamber_sensor_pressure"] <= memory["target_pressure"] * 1.05)
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cycleDoors(target_state)
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state = STATE_IDLE
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target_state = TARGET_NONE
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//send a signal to stop pumping
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if(memory["pump_status"] != "off")
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if(memory["chamber_sensor_pressure"] <= memory["target_pressure"] * 1.05)
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if(memory["purge"])
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memory["purge"] = 0
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memory["target_pressure"] = memory["internal_sensor_pressure"]
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state = STATE_PREPARE
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target_state = TARGET_NONE
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else if(memory["pump_status"] != "off")
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signalPump(tag_airpump, 0)
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else
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cycleDoors(target_state)
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state = STATE_IDLE
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target_state = TARGET_NONE
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memory["processing"] = state != target_state
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memory["processing"] = (state != target_state)
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return 1
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