Adds wearing cones and caution signs (#7466)
* Adds wearing cones and caution signs * Fixes quarantine shuttle PoI * Create Lorilili - janiwear.yml
@@ -39,7 +39,7 @@
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/obj/item/clothing/head/soft/purple,
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/obj/item/weapon/storage/belt/janitor,
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/obj/item/clothing/shoes/galoshes,
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/obj/item/weapon/caution = 4,
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/obj/item/clothing/suit/caution = 4,
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/obj/item/weapon/storage/bag/trash,
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/obj/item/device/lightreplacer,
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/obj/item/weapon/reagent_containers/spray/cleaner,
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@@ -110,28 +110,6 @@
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item_state = "gift"
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w_class = ITEMSIZE_LARGE
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/obj/item/weapon/caution
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desc = "Caution! Wet Floor!"
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name = "wet floor sign"
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icon = 'icons/obj/janitor.dmi'
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icon_state = "caution"
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force = 1.0
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throwforce = 3.0
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throw_speed = 1
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throw_range = 5
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w_class = ITEMSIZE_SMALL
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attack_verb = list("warned", "cautioned", "smashed")
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/obj/item/weapon/caution/cone
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desc = "This cone is trying to warn you of something!"
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name = "warning cone"
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icon_state = "cone"
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/obj/item/weapon/caution/cone/candy
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desc = "This cone is trying to warn you of something! It has been painted to look like candy corn."
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name = "candy cone"
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icon_state = "candycone"
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/*/obj/item/weapon/syndicate_uplink
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name = "station bounced radio"
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desc = "Remain silent about this..."
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@@ -101,8 +101,8 @@ something, make sure it's not in one of the other lists.*/
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prob(1);/obj/item/clothing/under/tactical,
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prob(3);/obj/item/clothing/accessory/storage/webbing,
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prob(3);/obj/item/weapon/camera_assembly,
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prob(4);/obj/item/weapon/caution,
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prob(3);/obj/item/weapon/caution/cone,
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prob(4);/obj/item/clothing/suit/caution,
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prob(3);/obj/item/clothing/head/cone,
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prob(1);/obj/item/weapon/card/emag_broken,
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prob(2);/obj/item/device/camera,
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prob(3);/obj/item/device/pda,
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@@ -64,7 +64,7 @@
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/obj/item/clothing/head/soft/purple,
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/obj/item/clothing/head/beret/purple,
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/obj/item/device/flashlight,
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/obj/item/weapon/caution = 4,
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/obj/item/clothing/suit/caution = 4,
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/obj/item/device/lightreplacer,
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/obj/item/weapon/storage/bag/trash,
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/obj/item/weapon/storage/belt/janitor,
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@@ -93,7 +93,7 @@ GLOBAL_LIST_BOILERPLATE(all_janitorial_carts, /obj/structure/janitorialcart)
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to_chat(user, "<span class='notice'>You put [I] into [src].</span>")
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return 1
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else if(istype(I, /obj/item/weapon/caution))
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else if(istype(I, /obj/item/clothing/suit/caution))
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if(signs < 4)
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user.unEquip(I, 0, src)
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signs++
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@@ -192,7 +192,7 @@ GLOBAL_LIST_BOILERPLATE(all_janitorial_carts, /obj/structure/janitorialcart)
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myreplacer = null
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if("sign")
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if(signs)
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var/obj/item/weapon/caution/Sign = locate() in src
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var/obj/item/clothing/suit/caution/Sign = locate() in src
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if(Sign)
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user.put_in_hands(Sign)
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to_chat(user, "<span class='notice'>You take \a [Sign] from [src].</span>")
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@@ -258,7 +258,7 @@ GLOBAL_LIST_BOILERPLATE(all_janitorial_carts, /obj/structure/janitorialcart)
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mybucket = null
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if (signs)
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for (var/obj/item/weapon/caution/Sign in src)
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for (var/obj/item/clothing/suit/caution/Sign in src)
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if (prob(min((chance*2),100)))
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signs--
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Sign.forceMove(dropspot)
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@@ -192,8 +192,8 @@ Loot piles can be depleted, if loot_depleted is turned on. Note that players wh
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/obj/item/weapon/spacecash/c10,
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/obj/item/weapon/spacecash/c20,
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/obj/item/weapon/camera_assembly,
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/obj/item/weapon/caution,
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/obj/item/weapon/caution/cone,
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/obj/item/clothing/suit/caution,
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/obj/item/clothing/head/cone,
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/obj/item/weapon/card/emag_broken,
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/obj/item/device/camera,
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/obj/item/device/pda,
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@@ -7,6 +7,7 @@
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* Kitty ears
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* Holiday hats
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Crown of Wrath
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Warning cone
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*/
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/*
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@@ -288,3 +289,19 @@
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/obj/item/clothing/head/psy_crown/gluttony/activate_ability(var/mob/living/wearer)
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..()
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wearer.add_modifier(/datum/modifier/gluttonyregeneration, 45 SECONDS)
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/obj/item/clothing/head/cone
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name = "warning cone"
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desc = "This cone is trying to warn you of something!"
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description_info = "It looks like you can wear it in your head slot."
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icon_state = "cone"
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item_state = "cone"
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drop_sound = 'sound/items/drop/shoes.ogg'
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force = 1
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throwforce = 3
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throw_speed = 2
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throw_range = 5
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w_class = 2
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body_parts_covered = HEAD
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attack_verb = list("warned", "cautioned", "smashed")
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armor = list("melee" = 5, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
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@@ -892,3 +892,38 @@ obj/item/clothing/suit/kamishimo
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/obj/item/clothing/suit/storage/snowsuit/science
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name = "science snowsuit"
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icon_state = "snowsuit_science"
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/obj/item/clothing/suit/caution
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name = "wet floor sign"
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desc = "Caution! Wet Floor!"
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description_fluff = "Used by the janitor to passive-aggressively point at when you eventually slip on one of their mopped floors."
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description_info = "Alt-click, or click in-hand to toggle the caution lights. It looks like you can wear it in your suit slot."
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icon_state = "caution"
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drop_sound = 'sound/items/drop/shoes.ogg'
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force = 1
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throwforce = 3
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throw_speed = 2
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throw_range = 5
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w_class = 2
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body_parts_covered = UPPER_TORSO|LOWER_TORSO
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attack_verb = list("warned", "cautioned", "smashed")
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armor = list("melee" = 5, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
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/obj/item/clothing/suit/caution/attack_self()
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toggle()
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/obj/item/clothing/suit/caution/AltClick()
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toggle()
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/obj/item/clothing/suit/caution/proc/toggle()
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if(!usr || usr.stat || usr.lying || usr.restrained() || !Adjacent(usr)) return
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else if(src.icon_state == "caution")
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src.icon_state = "caution_blinking"
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src.item_state = "caution_blinking"
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usr.show_message("You turn the wet floor sign on.")
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playsound(src.loc, 'sound/machines/button.ogg', 30, 1)
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else
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src.icon_state = "caution"
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src.item_state = "caution"
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usr.show_message("You turn the wet floor sign off.")
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update_clothing_icon()
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@@ -42,8 +42,8 @@
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/obj/item/weapon/bikehorn,
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/obj/item/weapon/surgical/bonesetter,
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/obj/item/weapon/material/knife/butch,
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/obj/item/weapon/caution,
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/obj/item/weapon/caution/cone,
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/obj/item/clothing/suit/caution,
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/obj/item/clothing/head/cone,
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/obj/item/weapon/tool/crowbar,
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/obj/item/weapon/clipboard,
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/obj/item/weapon/cell,
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4
html/changelogs/Lorilili - janiwear.yml
Normal file
@@ -0,0 +1,4 @@
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author: Lorilili
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delete-after: True
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changes:
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- rscadd: "You can now wear caution signs and warning cones."
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Before Width: | Height: | Size: 214 KiB After Width: | Height: | Size: 215 KiB |
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Before Width: | Height: | Size: 311 KiB After Width: | Height: | Size: 312 KiB |
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Before Width: | Height: | Size: 110 KiB After Width: | Height: | Size: 111 KiB |
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Before Width: | Height: | Size: 99 KiB After Width: | Height: | Size: 99 KiB |
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Before Width: | Height: | Size: 17 KiB After Width: | Height: | Size: 18 KiB |
@@ -811,7 +811,7 @@
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"apE" = (/obj/structure/frame/computer,/turf/simulated/floor/tiled,/area/hangar/onecontrol)
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"apF" = (/obj/machinery/atmospherics/unary/vent_pump/on,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor/tiled,/area/hangar/onecontrol)
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"apG" = (/obj/structure/disposalpipe/up,/obj/machinery/atmospherics/pipe/zpipe/up/scrubbers,/obj/machinery/atmospherics/pipe/zpipe/up/supply,/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/structure/cable{d1 = 16; d2 = 0; icon_state = "16-0"},/turf/simulated/floor/plating,/area/maintenance/firstdeck/foreport)
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"apH" = (/obj/item/weapon/caution/cone,/turf/simulated/floor,/area/maintenance/firstdeck/foreport)
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"apH" = (/obj/item/clothing/head/cone,/turf/simulated/floor,/area/maintenance/firstdeck/foreport)
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"apI" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/catwalk,/turf/simulated/floor/plating,/area/maintenance/firstdeck/foreport)
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"apJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/alarm{dir = 8; pixel_x = 22; pixel_y = 0},/obj/structure/catwalk,/turf/simulated/floor/plating,/area/maintenance/firstdeck/foreport)
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"apK" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/borderfloor{dir = 8},/obj/effect/floor_decal/corner/green/border{dir = 8},/obj/effect/floor_decal/borderfloor/corner2{dir = 10},/obj/effect/floor_decal/corner/green/bordercorner2{dir = 10},/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/fpcenter)
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@@ -1,6 +1,6 @@
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"aa" = (/turf/template_noop,/area/template_noop)
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"ab" = (/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/cave/qShuttle)
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"ac" = (/obj/item/weapon/caution/cone,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/cave/qShuttle)
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"ac" = (/obj/item/clothing/head/cone,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/cave/qShuttle)
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"ad" = (/turf/simulated/shuttle/wall,/area/submap/cave/qShuttle)
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"ae" = (/obj/structure/inflatable,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/cave/qShuttle)
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"af" = (/obj/structure/inflatable/door,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/cave/qShuttle)
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