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powder that makes you say yes
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@@ -604,20 +604,6 @@ var/list/intents = list(I_HELP,I_DISARM,I_GRAB,I_HURT)
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//The base miss chance for the different defence zones
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var/list/global/base_miss_chance = list(
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<<<<<<< HEAD
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"head" = 40,
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"torso" = 10,
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"groin" = 20,
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"l_leg" = 20,
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"r_leg" = 20,
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"l_arm" = 20,
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"r_arm" = 20,
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"l_hand" = 50,
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"r_hand" = 50,
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"l_foot" = 50,
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"r_foot" = 50,
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) //CHOMPEDIT - Changed "chest" to "torso", as chest is a typo. How long has this bug been here?
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=======
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BP_HEAD = 40,
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BP_TORSO = 10,
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BP_GROIN = 20,
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@@ -630,7 +616,6 @@ var/list/global/base_miss_chance = list(
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BP_L_FOOT = 50,
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BP_R_FOOT = 50,
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)
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>>>>>>> afd673c6f6... Merge pull request #12934 from KillianKirilenko/kk-hitfixes
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//Used to weight organs when an organ is hit randomly (i.e. not a directed, aimed attack).
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//Also used to weight the protection value that armour provides for covering that body part when calculating protection from full-body effects.
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@@ -704,4 +689,4 @@ var/global/image/backplane
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item.screen_loc = screen_place
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/mob/proc/can_feed()
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return TRUE
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return TRUE
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