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Merge pull request #11859 from Heroman3003/aifix
Fixes AI eyes being teleported by QP
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@@ -232,7 +232,7 @@
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continue
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else
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continue
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else if(!isobserver(ROI))
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else if(!isobserver(ROI) && !isEye(ROI))
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continue
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do_teleport(ROI, destination, local = FALSE, asoundin = 'sound/weapons/emitter2.ogg', asoundout = 'sound/weapons/emitter2.ogg') //CHOMP Edit
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