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Merge pull request #9498 from VOREStation/upstream-merge-7787
[MIRROR] Powered Exosuit Running Board (from /vg/station)
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Chompstation Bot
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cabb515fae
17
code/game/mecha/equipment/tools/running_board.dm
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17
code/game/mecha/equipment/tools/running_board.dm
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@@ -0,0 +1,17 @@
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// concept borrowed from vgstation-coders/vgstation13#26316 on GitHub
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/obj/item/mecha_parts/mecha_equipment/runningboard
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name = "hacked powered exosuit running board"
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desc = "A running board with a power-lifter attachment, to quickly catapult exosuit pilots into the cockpit. Fits any exosuit."
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icon_state = "mecha_runningboard"
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origin_tech = list(TECH_MATERIAL = 6)
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equip_type = EQUIP_HULL
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/obj/item/mecha_parts/mecha_equipment/runningboard/limited
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name = "powered exosuit running board"
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desc = "A running board with a power-lifter attachment, to quickly catapult exosuit pilots into the cockpit. Only fits to working exosuits."
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/obj/item/mecha_parts/mecha_equipment/runningboard/limited/can_attach(obj/mecha/M)
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if(istype(M, /obj/mecha/working)) // is this a ripley?
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. = ..()
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else
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return FALSE
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@@ -1804,6 +1804,14 @@
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set src in oview(1)
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move_inside()
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//returns an equipment object if we have one of that type, useful since is_type_in_list won't return the object
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//since is_type_in_list uses caching, this is a slower operation, so only use it if needed
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/obj/mecha/proc/get_equipment(var/equip_type)
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for(var/obj/item/mecha_parts/mecha_equipment/ME in equipment)
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if(istype(ME,equip_type))
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return ME
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return null
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/obj/mecha/proc/move_inside()
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if (usr.stat || !ishuman(usr))
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return
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@@ -1844,18 +1852,22 @@
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return
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// to_chat(usr, "You start climbing into [src.name]")
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visible_message("<span class='notice'>\The [usr] starts to climb into [src.name]</span>")
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if(enter_after(40,usr))
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if(!src.occupant)
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moved_inside(usr)
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if(ishuman(occupant)) //Aeiou
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GrantActions(occupant, 1)
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else if(src.occupant!=usr)
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to_chat(usr, "[src.occupant] was faster. Try better next time, loser.")
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if(get_equipment(/obj/item/mecha_parts/mecha_equipment/runningboard))
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visible_message("<span class='notice'>\The [usr] is instantly lifted into [src.name] by the running board!</span>")
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moved_inside(usr)
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if(ishuman(occupant))
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GrantActions(occupant, 1)
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else
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to_chat(usr, "You stop entering the exosuit.")
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visible_message("<span class='notice'>\The [usr] starts to climb into [src.name]</span>")
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if(enter_after(40,usr))
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if(!src.occupant)
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moved_inside(usr)
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if(ishuman(occupant)) //Aeiou
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GrantActions(occupant, 1)
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else if(src.occupant!=usr)
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to_chat(usr, "[src.occupant] was faster. Try better next time, loser.")
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else
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to_chat(usr, "You stop entering the exosuit.")
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return
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/obj/mecha/proc/moved_inside(var/mob/living/carbon/human/H as mob)
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@@ -679,6 +679,14 @@
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materials = list(DEFAULT_WALL_MATERIAL = 5000, "osmium" = 3000, "silver" = 1000)
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build_path = /obj/item/mecha_parts/mecha_equipment/tool/orescanner/advanced
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/datum/design/item/mecha/runningboard
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name = "Powered Exosuit Running Board"
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desc = "A running board with a power-lifter attachment, to quickly catapult exosuit pilots into the cockpit. Only fits to working exosuits."
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id = "mech_runningboard"
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req_tech = list(TECH_MATERIAL = 6)
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materials = list(DEFAULT_WALL_MATERIAL = 10000)
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build_path = /obj/item/mecha_parts/mecha_equipment/runningboard/limited
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/datum/design/item/mecha/powerwrench
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name = "hydraulic wrench"
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desc = "A large, hydraulic wrench."
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Binary file not shown.
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Before Width: | Height: | Size: 40 KiB After Width: | Height: | Size: 41 KiB |
@@ -1027,6 +1027,7 @@
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#include "code\game\mecha\equipment\tools\powertool.dm"
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#include "code\game\mecha\equipment\tools\rcd.dm"
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#include "code\game\mecha\equipment\tools\repair_droid.dm"
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#include "code\game\mecha\equipment\tools\running_board.dm"
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#include "code\game\mecha\equipment\tools\shield.dm"
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#include "code\game\mecha\equipment\tools\shield_omni.dm"
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#include "code\game\mecha\equipment\tools\sleeper.dm"
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