Merge pull request #5979 from Heroman3003/slimefix2

Fixes slime miss chance
This commit is contained in:
Novacat
2019-09-27 01:15:31 -04:00
committed by GitHub
4 changed files with 16 additions and 2 deletions
@@ -0,0 +1,2 @@
/mob/living/simple_mob/slime/feral/dark_blue
base_attack_cooldown = 3 SECONDS
@@ -164,8 +164,16 @@
give_hat(I, user)
return
//VOREStation Edit Start
var/can_miss = TRUE
for(var/item_type in allowed_attack_types)
if(istype(I, item_type))
can_miss = FALSE
break
//VOREStation Edit End
// Otherwise they're probably fighting the slime.
if(prob(25))
if(prob(25) && can_miss) //VOREStation Edit
visible_message(span("warning", "\The [user]'s [I] passes right through \the [src]!"))
user.setClickCooldown(user.get_attack_speed(I))
return
@@ -1,2 +1,5 @@
/mob/living/simple_mob/slime
base_attack_cooldown = 2 SECONDS
base_attack_cooldown = 2 SECONDS
var/allowed_attack_types = list(
/obj/item/weapon/melee/baton/slime,
/obj/item/slimepotion)
+1
View File
@@ -2499,6 +2499,7 @@
#include "code\modules\mob\living\simple_mob\subtypes\slime\slime.dm"
#include "code\modules\mob\living\simple_mob\subtypes\slime\slime_vr.dm"
#include "code\modules\mob\living\simple_mob\subtypes\slime\feral\feral.dm"
#include "code\modules\mob\living\simple_mob\subtypes\slime\feral\feral_vr.dm"
#include "code\modules\mob\living\simple_mob\subtypes\slime\xenobio\combat.dm"
#include "code\modules\mob\living\simple_mob\subtypes\slime\xenobio\consumption.dm"
#include "code\modules\mob\living\simple_mob\subtypes\slime\xenobio\defense.dm"