mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 18:22:39 +00:00
Allows robots to change UI style.
This commit is contained in:
@@ -256,7 +256,7 @@ datum/hud/New(mob/owner)
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if(ishuman(mymob))
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human_hud(ui_style, ui_color, ui_alpha, mymob) // Pass the player the UI style chosen in preferences
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else if(isrobot(mymob))
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robot_hud()
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robot_hud(ui_style, ui_color, ui_alpha, mymob)
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else if(isbrain(mymob))
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brain_hud(ui_style)
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else if(isalien(mymob))
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@@ -1,7 +1,20 @@
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var/obj/screen/robot_inventory
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/*
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/mob/living/silicon/robot/instantiate_hud(var/datum/hud/HUD, var/ui_style, var/ui_color, var/ui_alpha)
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HUD.robot_hud(ui_style, ui_color, ui_alpha, src)*/
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/datum/hud/proc/robot_hud(ui_style='icons/mob/screen1_robot.dmi', var/ui_color = "#ffffff", var/ui_alpha = 255, var/mob/living/silicon/robot/target)
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/* var/datum/hud_data/hud_data
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if(!istype(target))
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hud_data = new()
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/datum/hud/proc/robot_hud()
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if(hud_data.icon)
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ui_style = hud_data.icon*/
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if(ui_style == 'icons/mob/screen/minimalist.dmi')
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ui_style = 'icons/mob/screen1_robot_minimalist.dmi'
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else
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ui_style = 'icons/mob/screen1_robot.dmi'
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src.adding = list()
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src.other = list()
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@@ -12,7 +25,9 @@ var/obj/screen/robot_inventory
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using = new /obj/screen()
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using.name = "radio"
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using.set_dir(SOUTHWEST)
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using.icon = 'icons/mob/screen1_robot.dmi'
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using.icon = ui_style
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using.color = ui_color
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using.alpha = ui_alpha
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using.icon_state = "radio"
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using.screen_loc = ui_movi
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using.layer = 20
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@@ -23,7 +38,9 @@ var/obj/screen/robot_inventory
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using = new /obj/screen()
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using.name = "module1"
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using.set_dir(SOUTHWEST)
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using.icon = 'icons/mob/screen1_robot.dmi'
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using.icon = ui_style
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using.color = ui_color
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using.alpha = ui_alpha
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using.icon_state = "inv1"
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using.screen_loc = ui_inv1
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using.layer = 20
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@@ -33,7 +50,9 @@ var/obj/screen/robot_inventory
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using = new /obj/screen()
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using.name = "module2"
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using.set_dir(SOUTHWEST)
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using.icon = 'icons/mob/screen1_robot.dmi'
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using.icon = ui_style
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using.color = ui_color
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using.alpha = ui_alpha
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using.icon_state = "inv2"
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using.screen_loc = ui_inv2
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using.layer = 20
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@@ -43,7 +62,9 @@ var/obj/screen/robot_inventory
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using = new /obj/screen()
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using.name = "module3"
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using.set_dir(SOUTHWEST)
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using.icon = 'icons/mob/screen1_robot.dmi'
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using.icon = ui_style
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using.color = ui_color
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using.alpha = ui_alpha
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using.icon_state = "inv3"
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using.screen_loc = ui_inv3
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using.layer = 20
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@@ -56,7 +77,8 @@ var/obj/screen/robot_inventory
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using = new /obj/screen()
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using.name = "act_intent"
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using.set_dir(SOUTHWEST)
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using.icon = 'icons/mob/screen1_robot.dmi'
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using.icon = ui_style
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using.alpha = ui_alpha
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using.icon_state = mymob.a_intent
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using.screen_loc = ui_acti
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using.layer = 20
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@@ -65,47 +87,60 @@ var/obj/screen/robot_inventory
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//Cell
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mymob:cells = new /obj/screen()
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mymob:cells.icon = 'icons/mob/screen1_robot.dmi'
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mymob:cells.icon = ui_style
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mymob:cells.icon_state = "charge-empty"
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mymob:cells.alpha = ui_alpha
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mymob:cells.name = "cell"
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mymob:cells.screen_loc = ui_toxin
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src.other += mymob:cells
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//Health
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mymob.healths = new /obj/screen()
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mymob.healths.icon = 'icons/mob/screen1_robot.dmi'
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mymob.healths.icon = ui_style
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mymob.healths.icon_state = "health0"
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mymob.healths.alpha = ui_alpha
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mymob.healths.name = "health"
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mymob.healths.screen_loc = ui_borg_health
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src.other += mymob.healths
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//Installed Module
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mymob.hands = new /obj/screen()
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mymob.hands.icon = 'icons/mob/screen1_robot.dmi'
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mymob.hands.icon = ui_style
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mymob.hands.icon_state = "nomod"
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mymob.hands.alpha = ui_alpha
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mymob.hands.name = "module"
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mymob.hands.screen_loc = ui_borg_module
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src.other += mymob.hands
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//Module Panel
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using = new /obj/screen()
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using.name = "panel"
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using.icon = 'icons/mob/screen1_robot.dmi'
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using.icon = ui_style
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using.icon_state = "panel"
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using.alpha = ui_alpha
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using.screen_loc = ui_borg_panel
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using.layer = 19
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src.adding += using
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//Store
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mymob.throw_icon = new /obj/screen()
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mymob.throw_icon.icon = 'icons/mob/screen1_robot.dmi'
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mymob.throw_icon.icon = ui_style
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mymob.throw_icon.icon_state = "store"
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mymob.throw_icon.alpha = ui_alpha
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mymob.throw_icon.color = ui_color
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mymob.throw_icon.name = "store"
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mymob.throw_icon.screen_loc = ui_borg_store
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src.other += mymob.throw_icon
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//Inventory
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robot_inventory = new /obj/screen()
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robot_inventory.name = "inventory"
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robot_inventory.icon = 'icons/mob/screen1_robot.dmi'
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robot_inventory.icon = ui_style
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robot_inventory.icon_state = "inventory"
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robot_inventory.alpha = ui_alpha
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robot_inventory.color = ui_color
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robot_inventory.screen_loc = ui_borg_inventory
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src.other += robot_inventory
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//Temp
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mymob.bodytemp = new /obj/screen()
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@@ -113,24 +148,30 @@ var/obj/screen/robot_inventory
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mymob.bodytemp.name = "body temperature"
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mymob.bodytemp.screen_loc = ui_temp
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mymob.oxygen = new /obj/screen()
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mymob.oxygen.icon = 'icons/mob/screen1_robot.dmi'
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mymob.oxygen.icon = ui_style
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mymob.oxygen.icon_state = "oxy0"
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mymob.oxygen.alpha = ui_alpha
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mymob.oxygen.name = "oxygen"
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mymob.oxygen.screen_loc = ui_oxygen
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src.other += mymob.oxygen
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mymob.fire = new /obj/screen()
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mymob.fire.icon = 'icons/mob/screen1_robot.dmi'
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mymob.fire.icon = ui_style
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mymob.fire.icon_state = "fire0"
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mymob.fire.alpha = ui_alpha
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mymob.fire.name = "fire"
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mymob.fire.screen_loc = ui_fire
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src.other += mymob.fire
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mymob.pullin = new /obj/screen()
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mymob.pullin.icon = 'icons/mob/screen1_robot.dmi'
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mymob.pullin.icon = ui_style
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mymob.pullin.icon_state = "pull0"
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mymob.pullin.alpha = ui_alpha
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mymob.pullin.color = ui_color
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mymob.pullin.name = "pull"
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mymob.pullin.screen_loc = ui_borg_pull
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src.other += mymob.pullin
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mymob.blind = new /obj/screen()
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mymob.blind.icon = 'icons/mob/screen1_full.dmi'
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@@ -140,22 +181,32 @@ var/obj/screen/robot_inventory
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mymob.blind.layer = 0
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mymob.flash = new /obj/screen()
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mymob.flash.icon = 'icons/mob/screen1_robot.dmi'
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mymob.flash.icon = ui_style
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mymob.flash.icon_state = "blank"
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mymob.flash.name = "flash"
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mymob.flash.screen_loc = ui_entire_screen
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mymob.flash.layer = 17
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src.other += mymob.flash
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mymob.zone_sel = new /obj/screen/zone_sel()
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mymob.zone_sel.icon = 'icons/mob/screen1_robot.dmi'
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mymob.zone_sel.icon = ui_style
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mymob.zone_sel.alpha = ui_alpha
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mymob.zone_sel.overlays.Cut()
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mymob.zone_sel.overlays += image('icons/mob/zone_sel.dmi', "[mymob.zone_sel.selecting]")
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//Handle the gun settings buttons
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mymob.gun_setting_icon = new /obj/screen/gun/mode(null)
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mymob.gun_setting_icon.icon = ui_style
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mymob.gun_setting_icon.alpha = ui_alpha
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mymob.item_use_icon = new /obj/screen/gun/item(null)
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mymob.item_use_icon.icon = ui_style
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mymob.item_use_icon.alpha = ui_alpha
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mymob.gun_move_icon = new /obj/screen/gun/move(null)
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mymob.gun_move_icon.icon = ui_style
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mymob.gun_move_icon.alpha = ui_alpha
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mymob.radio_use_icon = new /obj/screen/gun/radio(null)
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mymob.radio_use_icon.icon = ui_style
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mymob.radio_use_icon.alpha = ui_alpha
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mymob.client.screen = list()
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@@ -9,6 +9,15 @@
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"minimalist" = 'icons/mob/screen/minimalist.dmi'
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)
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/var/all_ui_styles_robot = list(
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"Midnight" = 'icons/mob/screen1_robot.dmi',
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"Orange" = 'icons/mob/screen1_robot.dmi',
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"old" = 'icons/mob/screen1_robot.dmi',
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"White" = 'icons/mob/screen1_robot.dmi',
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"old-noborder" = 'icons/mob/screen1_robot.dmi',
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"minimalist" = 'icons/mob/screen1_robot_minimalist.dmi'
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)
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/proc/ui_style2icon(ui_style)
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if(ui_style in all_ui_styles)
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return all_ui_styles[ui_style]
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@@ -21,8 +30,9 @@
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set desc = "Configure your user interface"
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if(!ishuman(usr))
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usr << "<span class='warning'>You must be human to use this verb.</span>"
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return
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if(!isrobot(usr))
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usr << "<span class='warning'>You must be a human or a robot to use this verb.</span>"
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return
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var/UI_style_new = input(usr, "Select a style. White is recommended for customization") as null|anything in all_ui_styles
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if(!UI_style_new) return
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@@ -42,6 +52,8 @@
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icons.Add(usr.radio_use_icon)
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var/icon/ic = all_ui_styles[UI_style_new]
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if(isrobot(usr))
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ic = all_ui_styles_robot[UI_style_new]
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for(var/obj/screen/I in icons)
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if(I.name in list(I_HELP, I_HURT, I_DISARM, I_GRAB)) continue
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Before Width: | Height: | Size: 31 KiB After Width: | Height: | Size: 31 KiB |
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Before Width: | Height: | Size: 123 KiB After Width: | Height: | Size: 132 KiB |
BIN
icons/mob/screen1_robot_minimalist.dmi
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icons/mob/screen1_robot_minimalist.dmi
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After Width: | Height: | Size: 118 KiB |
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