Makes sure there's an actual icon before attempting to Blend() (#9068)

This commit is contained in:
Guti
2024-09-27 19:02:07 +02:00
committed by GitHub
parent a4e184e705
commit cdc6d7a4a8
+5 -4
View File
@@ -35,10 +35,11 @@
var/icon/mainOverlay = new/icon('icons/effects/crayondecal.dmi',"[art_type]",2.1)
var/icon/shadeOverlay = new/icon('icons/effects/crayondecal.dmi',"[art_type]s",2.1)
mainOverlay.Blend(art_color,ICON_ADD)
shadeOverlay.Blend(art_shade,ICON_ADD)
if(mainOverlay && shadeOverlay)
mainOverlay.Blend(art_color,ICON_ADD)
shadeOverlay.Blend(art_shade,ICON_ADD)
add_overlay(mainOverlay)
add_overlay(shadeOverlay)
add_overlay(mainOverlay)
add_overlay(shadeOverlay)
return
// CHOMPEdit End