Lightning spells and bioelectrogenesis will no longer stun outright

This commit is contained in:
Anewbe
2016-11-15 21:04:57 -06:00
parent 20b6d4be57
commit cdef74bcdc
6 changed files with 44 additions and 7 deletions

View File

@@ -43,7 +43,7 @@
if(istype(held_item,/obj/item/weapon/grab))
var/obj/item/weapon/grab/G = held_item
if(G.affecting)
G.affecting.electrocute_act(10 * siemens,src,1.0,BP_TORSO)
G.affecting.electrocute_act(10 * siemens, src, 1.0, BP_TORSO, 0)
var/agony = 80 * siemens //Does more than if hit with an electric hand, since grabbing is slower.
G.affecting.stun_effect_act(0, agony, BP_TORSO, src)

View File

@@ -193,7 +193,7 @@
if(ishuman(target_mob)) // Otherwise someone else stood in the beam and is going to pay for it.
var/mob/living/carbon/human/H = target_mob
var/obj/item/organ/external/affected = H.get_organ(check_zone(BP_TORSO))
H.electrocute_act(power, src, H.get_siemens_coefficient_organ(affected), affected)
H.electrocute_act(power, src, H.get_siemens_coefficient_organ(affected), affected, 0)
else
target_mob.electrocute_act(power, src, 0.75, BP_TORSO)
return 0 // Since this is a continous beam, it needs to keep flying until it hits the Technomancer.

View File

@@ -39,7 +39,7 @@
if(ishuman(target_mob))
var/mob/living/carbon/human/H = target_mob
var/obj/item/organ/external/affected = H.get_organ(check_zone(BP_TORSO))
H.electrocute_act(power, src, H.get_siemens_coefficient_organ(affected), affected)
H.electrocute_act(power, src, H.get_siemens_coefficient_organ(affected), affected, 0)
else
target_mob.electrocute_act(power, src, 0.75, BP_TORSO)
hit_mobs |= target_mob

View File

@@ -36,7 +36,7 @@
if(ishuman(target_mob))
var/mob/living/carbon/human/H = target_mob
var/obj/item/organ/external/affected = H.get_organ(check_zone(BP_TORSO))
H.electrocute_act(power, src, H.get_siemens_coefficient_organ(affected), affected)
H.electrocute_act(power, src, H.get_siemens_coefficient_organ(affected), affected, 0)
else
target_mob.electrocute_act(power, src, 0.75, BP_TORSO)
return 1

View File

@@ -94,7 +94,7 @@
return
/mob/living/carbon/electrocute_act(var/shock_damage, var/obj/source, var/siemens_coeff = 1.0, var/def_zone = null)
/mob/living/carbon/electrocute_act(var/shock_damage, var/obj/source, var/siemens_coeff = 1.0, var/def_zone = null, var/stun = 1)
if(status_flags & GODMODE) return 0 //godmode
shock_damage *= siemens_coeff
if (shock_damage<1)
@@ -108,8 +108,9 @@
"\red <B>You feel a powerful shock course through your body!</B>", \
"\red You hear a heavy electrical crack." \
)
Stun(10)//This should work for now, more is really silly and makes you lay there forever
Weaken(10)
if(stun)
Stun(10)//This should work for now, more is really silly and makes you lay there forever
Weaken(10)
else
src.visible_message(
"\red [src] was mildly shocked by \the [source].", \

View File

@@ -0,0 +1,36 @@
################################
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changes:
- rscdel: "Lightning spells and bioelectrogenesis will no longer stun outright."