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[MIRROR] Fixes being able to conjure leather by crafting steel furniture (#11910)
Co-authored-by: Ryumi <ghosttehspychecka@gmail.com> Co-authored-by: Cameron Lennox <killer65311@gmail.com>
This commit is contained in:
co-authored by
Ryumi
Cameron Lennox
parent
5e64a7e99b
commit
cf7fb0380c
@@ -98,6 +98,7 @@
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#define MAT_CLOTH_PURPLE "purple"
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#define MAT_CLOTH_BLUE "blue"
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#define MAT_CLOTH_BEIGE "beige"
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#define MAT_CLOTH_BROWN "brown"
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#define MAT_CLOTH_LIME "lime"
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#define MAT_CLOTH_YELLOW "yellow"
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#define MAT_CLOTH_ORANGE "orange"
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@@ -100,7 +100,7 @@
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add_overlay(I)
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/obj/structure/bed/chair/comfy/brown/Initialize(mapload, var/new_material, var/new_padding_material)
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. = ..(mapload, MAT_STEEL, MAT_LEATHER)
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. = ..(mapload, MAT_STEEL, MAT_CLOTH_BROWN)
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/obj/structure/bed/chair/comfy/red/Initialize(mapload, var/new_material, var/new_padding_material)
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. = ..(mapload, MAT_STEEL, MAT_CARPET)
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@@ -140,7 +140,7 @@
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base_icon = "roundedchair"
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/obj/structure/bed/chair/comfy/rounded/brown/Initialize(mapload, var/new_material, var/new_padding_material)
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. = ..(mapload, MAT_STEEL, MAT_LEATHER)
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. = ..(mapload, MAT_STEEL, MAT_CLOTH_BROWN)
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/obj/structure/bed/chair/comfy/rounded/red/Initialize(mapload, var/new_material, var/new_padding_material)
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. = ..(mapload, MAT_STEEL, MAT_CARPET)
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@@ -391,7 +391,7 @@
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sofa_material = MAT_CARPET
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/obj/structure/bed/chair/sofa/brown
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sofa_material = MAT_LEATHER
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sofa_material = MAT_CLOTH_BROWN
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/obj/structure/bed/chair/sofa/teal
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sofa_material = MAT_CLOTH_TEAL
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@@ -432,13 +432,13 @@
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icon_state = "sofacorner"
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/obj/structure/bed/chair/sofa/left/brown
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sofa_material = MAT_LEATHER
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sofa_material = MAT_CLOTH_BROWN
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/obj/structure/bed/chair/sofa/right/brown
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sofa_material = MAT_LEATHER
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sofa_material = MAT_CLOTH_BROWN
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/obj/structure/bed/chair/sofa/corner/brown
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sofa_material = MAT_LEATHER
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sofa_material = MAT_CLOTH_BROWN
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/obj/structure/bed/chair/sofa/left/teal
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sofa_material = MAT_CLOTH_TEAL
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@@ -145,7 +145,7 @@
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. = ..(mapload, new_material, MAT_CARPET)
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/obj/structure/bed/chair/bay/chair/padded/brown/Initialize(mapload, var/new_material, var/new_padding_material)
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. = ..(mapload, new_material, MAT_LEATHER)
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. = ..(mapload, new_material, MAT_CLOTH_BROWN)
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/obj/structure/bed/chair/bay/chair/padded/teal/Initialize(mapload, var/new_material, var/new_padding_material)
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. = ..(mapload, new_material, MAT_CLOTH_TEAL)
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@@ -181,7 +181,7 @@
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. = ..(mapload, new_material, MAT_CARPET)
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/obj/structure/bed/chair/bay/comfy/brown/Initialize(mapload, var/new_material, var/new_padding_material)
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. = ..(mapload, new_material, MAT_LEATHER)
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. = ..(mapload, new_material, MAT_CLOTH_BROWN)
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/obj/structure/bed/chair/bay/comfy/teal/Initialize(mapload, var/new_material, var/new_padding_material)
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. = ..(mapload, new_material, MAT_CLOTH_TEAL)
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@@ -99,6 +99,13 @@
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icon_colour = "#E8E7C8"
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wiki_flag = WIKI_SPOILER
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/datum/material/cloth/brown
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name = MAT_CLOTH_BROWN
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display_name = MAT_CLOTH_BROWN
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use_name = "brown cloth"
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icon_colour = "#5C4831"
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wiki_flag = WIKI_SPOILER
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/datum/material/cloth/lime
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name = MAT_CLOTH_LIME
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display_name = MAT_CLOTH_LIME
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