[MIRROR] Fixes being able to conjure leather by crafting steel furniture (#11910)

Co-authored-by: Ryumi <ghosttehspychecka@gmail.com>
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
This commit is contained in:
CHOMPStation2StaffMirrorBot
2025-11-05 16:18:56 -07:00
committed by GitHub
parent 5e64a7e99b
commit cf7fb0380c
4 changed files with 16 additions and 8 deletions
@@ -100,7 +100,7 @@
add_overlay(I)
/obj/structure/bed/chair/comfy/brown/Initialize(mapload, var/new_material, var/new_padding_material)
. = ..(mapload, MAT_STEEL, MAT_LEATHER)
. = ..(mapload, MAT_STEEL, MAT_CLOTH_BROWN)
/obj/structure/bed/chair/comfy/red/Initialize(mapload, var/new_material, var/new_padding_material)
. = ..(mapload, MAT_STEEL, MAT_CARPET)
@@ -140,7 +140,7 @@
base_icon = "roundedchair"
/obj/structure/bed/chair/comfy/rounded/brown/Initialize(mapload, var/new_material, var/new_padding_material)
. = ..(mapload, MAT_STEEL, MAT_LEATHER)
. = ..(mapload, MAT_STEEL, MAT_CLOTH_BROWN)
/obj/structure/bed/chair/comfy/rounded/red/Initialize(mapload, var/new_material, var/new_padding_material)
. = ..(mapload, MAT_STEEL, MAT_CARPET)
@@ -391,7 +391,7 @@
sofa_material = MAT_CARPET
/obj/structure/bed/chair/sofa/brown
sofa_material = MAT_LEATHER
sofa_material = MAT_CLOTH_BROWN
/obj/structure/bed/chair/sofa/teal
sofa_material = MAT_CLOTH_TEAL
@@ -432,13 +432,13 @@
icon_state = "sofacorner"
/obj/structure/bed/chair/sofa/left/brown
sofa_material = MAT_LEATHER
sofa_material = MAT_CLOTH_BROWN
/obj/structure/bed/chair/sofa/right/brown
sofa_material = MAT_LEATHER
sofa_material = MAT_CLOTH_BROWN
/obj/structure/bed/chair/sofa/corner/brown
sofa_material = MAT_LEATHER
sofa_material = MAT_CLOTH_BROWN
/obj/structure/bed/chair/sofa/left/teal
sofa_material = MAT_CLOTH_TEAL
@@ -145,7 +145,7 @@
. = ..(mapload, new_material, MAT_CARPET)
/obj/structure/bed/chair/bay/chair/padded/brown/Initialize(mapload, var/new_material, var/new_padding_material)
. = ..(mapload, new_material, MAT_LEATHER)
. = ..(mapload, new_material, MAT_CLOTH_BROWN)
/obj/structure/bed/chair/bay/chair/padded/teal/Initialize(mapload, var/new_material, var/new_padding_material)
. = ..(mapload, new_material, MAT_CLOTH_TEAL)
@@ -181,7 +181,7 @@
. = ..(mapload, new_material, MAT_CARPET)
/obj/structure/bed/chair/bay/comfy/brown/Initialize(mapload, var/new_material, var/new_padding_material)
. = ..(mapload, new_material, MAT_LEATHER)
. = ..(mapload, new_material, MAT_CLOTH_BROWN)
/obj/structure/bed/chair/bay/comfy/teal/Initialize(mapload, var/new_material, var/new_padding_material)
. = ..(mapload, new_material, MAT_CLOTH_TEAL)