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Changed sneezing to spread viruses like cough, but only in front of the mob.
It gives a warning sometimes, so guy has 7 ticks to face elsewhere.
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@@ -319,7 +319,12 @@
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name = "Coldingtons Effect"
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stage = 1
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activate(var/mob/living/carbon/mob,var/multiplier)
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if (prob(30))
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mob << "<span class='warning'>You feel like you are about to sneeze!</span>"
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sleep(5)
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mob.say("*sneeze")
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for(var/mob/living/carbon/M in get_step(mob,mob.dir))
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mob.spread_disease_to(M)
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if (prob(50))
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var/obj/effect/decal/cleanable/mucus/M = new(get_turf(mob))
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M.virus2 = virus_copylist(mob.virus2)
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