Updates changelog

This commit is contained in:
atermonera
2018-04-01 15:13:48 -07:00
parent 739bbd6e2b
commit d1db08ffeb
9 changed files with 74 additions and 236 deletions

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@@ -53,6 +53,46 @@
-->
<div class="commit sansserif">
<h2 class="date">01 April 2018</h2>
<h3 class="author">Anewbe updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Medical Doctors and EMTs spawn with white medkits.</li>
</ul>
<h3 class="author">Cameron653 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds a xenoarch excavation tool, craftable in R&D. Allows depth selection of 1-30</li>
<li class="rscadd">Adds a xenoarch multitool, craftable in R&D. Has xenoarch counter, measure tool, and depth scanner all in one.</li>
</ul>
<h3 class="author">Heroman3003 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Attaching exosuit equipment with a gripper correctly removes it from the gripper.</li>
<li class="bugfix">Engineering gripper can no longer duplicate frame parts.</li>
</ul>
<h3 class="author">MistyLuminescence updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Wallets can now hold a wider variety of objects.</li>
</ul>
<h3 class="author">Woodrat updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added two 44 cal revolvers.</li>
<li class="rscadd">Added 44 cal speedloader for revolvers.</li>
<li class="rscadd">Added 44 cal rubber rounds.</li>
<li class="bugfix">Fixed the icon_state for 'structure/plushie/carp' and the random first aid kit spawner.</li>
<li class="rscadd">Added a random chance tool spawn for power tools (most of the time it should still just be regular tools).</li>
<li class="tweak">Adjusted the spawn rate of medkits, combat medkits should be more rare.</li>
<li class="tweak">Cash split into its own loot item.</li>
<li class="tweak">Plushies split into large and small plushies.</li>
<li class="rscadd">All the extra plushie spawns added to the random plushie spawn.</li>
<li class="tweak">Eightball and conch shell added to toy spawns.</li>
<li class="rscadd">Added spawn points for the large plushies, cash, and the power tools to the station.</li>
</ul>
<h3 class="author">battlefieldCommander updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added permanent markers, an alternative to crayons.</li>
<li class="tweak">The chemistry recipe for paint now uses marker ink instead of crayon dust.</li>
<li class="rscdel">Removed crayon boxes from the map. They can still be ordered from cargo in case you need a snack.</li>
</ul>
<h2 class="date">15 March 2018</h2>
<h3 class="author">Anewbe updated:</h3>
<ul class="changes bgimages16">

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@@ -4039,3 +4039,37 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- tweak: Names of the crates for the munitions and security catogory supply packs
have been adjusted slightly. In certain places contents also adjusted.
- bugfix: Holoplant now comes in a crate.
2018-04-01:
Anewbe:
- tweak: Medical Doctors and EMTs spawn with white medkits.
Cameron653:
- rscadd: Adds a xenoarch excavation tool, craftable in R&D. Allows depth selection
of 1-30
- rscadd: Adds a xenoarch multitool, craftable in R&D. Has xenoarch counter, measure
tool, and depth scanner all in one.
Heroman3003:
- bugfix: Attaching exosuit equipment with a gripper correctly removes it from the
gripper.
- bugfix: Engineering gripper can no longer duplicate frame parts.
MistyLuminescence:
- tweak: Wallets can now hold a wider variety of objects.
Woodrat:
- rscadd: Added two 44 cal revolvers.
- rscadd: Added 44 cal speedloader for revolvers.
- rscadd: Added 44 cal rubber rounds.
- bugfix: Fixed the icon_state for 'structure/plushie/carp' and the random first
aid kit spawner.
- rscadd: Added a random chance tool spawn for power tools (most of the time it
should still just be regular tools).
- tweak: Adjusted the spawn rate of medkits, combat medkits should be more rare.
- tweak: Cash split into its own loot item.
- tweak: Plushies split into large and small plushies.
- rscadd: All the extra plushie spawns added to the random plushie spawn.
- tweak: Eightball and conch shell added to toy spawns.
- rscadd: Added spawn points for the large plushies, cash, and the power tools to
the station.
battlefieldCommander:
- rscadd: Added permanent markers, an alternative to crayons.
- tweak: The chemistry recipe for paint now uses marker ink instead of crayon dust.
- rscdel: Removed crayon boxes from the map. They can still be ordered from cargo
in case you need a snack.

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@@ -1,36 +0,0 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# wip (For works in progress)
# tweak
# soundadd
# sounddel
# rscadd (general adding of nice things)
# rscdel (general deleting of nice things)
# imageadd
# imagedel
# maptweak
# spellcheck (typo fixes)
# experiment
#################################
# Your name.
author: Anewbe
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
changes:
- tweak: "Medical Doctors and EMTs spawn with white medkits."

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@@ -1,38 +0,0 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# wip (For works in progress)
# tweak
# soundadd
# sounddel
# rscadd (general adding of nice things)
# rscdel (general deleting of nice things)
# imageadd
# imagedel
# maptweak
# spellcheck (typo fixes)
# experiment
#################################
# Your name.
author: battlefieldCommander
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
changes:
- rscadd: "Added permanent markers, an alternative to crayons."
- tweak: "The chemistry recipe for paint now uses marker ink instead of crayon dust."
- rscdel: "Removed crayon boxes from the map. They can still be ordered from cargo in case you need a snack."

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@@ -1,37 +0,0 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# wip (For works in progress)
# tweak
# soundadd
# sounddel
# rscadd (general adding of nice things)
# rscdel (general deleting of nice things)
# imageadd
# imagedel
# maptweak
# spellcheck (typo fixes)
# experiment
#################################
# Your name.
author: Cameron653
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
changes:
- rscadd: "Adds a xenoarch excavation tool, craftable in R&D. Allows depth selection of 1-30"
- rscadd: "Adds a xenoarch multitool, craftable in R&D. Has xenoarch counter, measure tool, and depth scanner all in one."

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@@ -1,8 +0,0 @@
author: Heroman3003
delete-after: True
changes:
- bugfix: "Fixed a bug where same piece of exosuit equipment could be attached several times with exosuit gripper"
- bugfix: "Fixed a bug where frame parts could dupe frames with engineering gripper"

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@@ -1,36 +0,0 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# wip (For works in progress)
# tweak
# soundadd
# sounddel
# rscadd (general adding of nice things)
# rscdel (general deleting of nice things)
# imageadd
# imagedel
# maptweak
# spellcheck (typo fixes)
# experiment
#################################
# Your name.
author: MistyLuminescence
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
changes:
- tweak: "Wallets can now hold a wider variety of objects."

View File

@@ -1,38 +0,0 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# wip (For works in progress)
# tweak
# soundadd
# sounddel
# rscadd (general adding of nice things)
# rscdel (general deleting of nice things)
# imageadd
# imagedel
# maptweak
# spellcheck (typo fixes)
# experiment
#################################
# Your name.
author: Woodrat
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
changes:
- rscadd: "Added two 44 cal revolvers."
- rscadd: "Added 44 cal speedloader for revolvers."
- rscadd: "Added 44 cal rubber rounds."

View File

@@ -1,43 +0,0 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# wip (For works in progress)
# tweak
# soundadd
# sounddel
# rscadd (general adding of nice things)
# rscdel (general deleting of nice things)
# imageadd
# imagedel
# maptweak
# spellcheck (typo fixes)
# experiment
#################################
# Your name.
author: Woodrat
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
changes:
- bugfix: "Fixed the icon_state for 'structure/plushie/carp' and the random first aid kit spawner."
- rscadd: "Added a random chance tool spawn for power tools (most of the time it should still just be regular tools)."
- tweak: "Adjusted the spawn rate of medkits, combat medkits should be more rare."
- tweak: "Cash split into its own loot item."
- tweak: "Plushies split into large and small plushies."
- rscadd: "All the extra plushie spawns added to the random plushie spawn."
- tweak: "Eightball and conch shell added to toy spawns."
- rscadd: "Added spawn points for the large plushies, cash, and the power tools to the station."