mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
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Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
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@@ -56,7 +56,7 @@ var/list/mechtoys = list(
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else if(istype(A, /mob/living)) // You Shall Not Pass!
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var/mob/living/M = A
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if(!M.lying && !istype(M, /mob/living/carbon/monkey) && !istype(M, /mob/living/carbon/slime)) //If your not laying down, or a small creature, no pass.
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if(!M.lying && !istype(M, /mob/living/carbon/monkey) && !istype(M, /mob/living/carbon/slime) && !istype(M, /mob/living/simple_animal/mouse)) //If your not laying down, or a small creature, no pass.
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return 0
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return ..()
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@@ -265,23 +265,16 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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//find a viable mouse candidate
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var/mob/living/simple_animal/mouse/host
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var/list/mouse_candidates = list()
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for(var/mob/living/simple_animal/mouse/M in world)
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if(!M.ckey && !M.stat)
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mouse_candidates.Add(M)
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if(mouse_candidates.len)
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host = pick(mouse_candidates)
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var/obj/machinery/atmospherics/unary/vent_pump/vent_found
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var/list/found_vents = list()
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for(var/obj/machinery/atmospherics/unary/vent_pump/v in world)
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if(!v.welded && v.z == src.z)
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found_vents.Add(v)
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if(found_vents.len)
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vent_found = pick(found_vents)
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host = new /mob/living/simple_animal/mouse(vent_found.loc)
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else
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var/obj/machinery/atmospherics/unary/vent_pump/vent_found
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var/list/found_vents = list()
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for(var/obj/machinery/atmospherics/unary/vent_pump/v in world)
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if(!v.welded && v.z == src.z)
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found_vents.Add(v)
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if(found_vents.len)
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vent_found = pick(found_vents)
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host = new /mob/living/simple_animal/mouse(vent_found.loc)
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else
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src << "<span class='warning'>Unable to find any live mice, or unwelded vents to spawn one at.</span>"
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src << "<span class='warning'>Unable to find any unwelded vents to spawn mice at.</span>"
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if(host)
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host.ckey = src.ckey
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@@ -18,10 +18,10 @@
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meat_type = /obj/item/weapon/reagent_containers/food/snacks/meat
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response_help = "pets the"
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response_disarm = "gently pushes aside the"
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response_harm = "splats the"
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response_harm = "stamps on the"
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density = 0
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var/color //brown, gray and white, leave blank for random
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layer = 2.5 //so they can hide under objects
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layer = MOB_LAYER
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min_oxy = 16 //Require atleast 16kPA oxygen
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minbodytemp = 223 //Below -50 Degrees Celcius
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maxbodytemp = 323 //Above 50 Degrees Celcius
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@@ -137,8 +137,12 @@
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open += O
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*/
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mob/living/simple_animal/mouse/restrained() //Hotfix to stop mice from doing things with MouseDrop
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return 1
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///mob/living/simple_animal/mouse/restrained() //Hotfix to stop mice from doing things with MouseDrop
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// return 1
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/mob/living/simple_animal/mouse/start_pulling(var/atom/movable/AM)//Prevents mouse from pulling things
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src << "<span class='warning'>You are too small to pull anything.</span>"
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return
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/mob/living/simple_animal/mouse/HasEntered(AM as mob|obj)
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if( ishuman(AM) )
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@@ -196,6 +196,10 @@
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if(sattisfaction_text)
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M.emote("[sattisfaction_text]")
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del(src)
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if(ismouse(M))
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var/mob/living/simple_animal/mouse/N = M
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N.emote("nibbles away at the [src]")
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N.health = min(N.health + 1, N.maxHealth)
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////////////////////////////////////////////////////////////////////////////////
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