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Conflict Resolution
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@@ -130,17 +130,7 @@
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/obj/structure/window/blob_act()
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take_damage(50)
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<<<<<<< HEAD
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//TODO: Make full windows a separate type of window.
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//Once a full window, it will always be a full window, so there's no point
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//having the same type for both.
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/obj/structure/window/proc/is_full_window()
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return (dir == SOUTHWEST || dir == SOUTHEAST || dir == NORTHWEST || dir == NORTHEAST)
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/obj/structure/window/CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
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=======
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/obj/structure/window/CanPass(atom/movable/mover, turf/target)
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>>>>>>> 4122c65... Merge pull request #5947 from Neerti/bump_fixes
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if(istype(mover) && mover.checkpass(PASSGLASS))
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return TRUE
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if(is_fulltile())
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