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powder that makes you say yes
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@@ -7,7 +7,6 @@
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#define MAP_LEVEL_EMPTY 0x020 // Empty Z-levels that may be used for various things (currently used by bluespace jump)
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#define MAP_LEVEL_CONSOLES 0x040 // Z-levels available to various consoles, such as the crew monitor (when that gets coded in). Defaults to station_levels if unset.
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#define MAP_LEVEL_XENOARCH_EXEMPT 0x080 // Z-levels exempt from xenoarch digsite generation.
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<<<<<<< HEAD
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#define MAP_LEVEL_VORESPAWN 0x100 //CHOMPedit Z-levels players are allowed to late join to via vorish means. Usually non-dangerous locations.
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#define MAP_LEVEL_PERSIST 0x200 // Z-levels where SSpersistence should persist between rounds //CHOMPedit bumped to 0x200 because vorespawn, hopefully this doesn't break things
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#define MAP_LEVEL_MAPPABLE 0x400 // Z-levels where mapping units will work fully //CHOMPedit bumped to 0x400, somethingsomething don't break
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