Automatic changelog compile [ci skip]

This commit is contained in:
chompstation-ci[bot]
2025-11-08 01:17:41 +00:00
parent be65211596
commit d467852d05
13 changed files with 46 additions and 67 deletions

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author: "zeskorion"
delete-after: True
changes:
- bugfix: "alt halo loadout item works now"

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author: "Ryumi"
delete-after: True
changes:
- balance: "Gamma Replicants can now take the Aquatic traits."

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author: "Will"
delete-after: True
changes:
- refactor: "traitgenes and traits share conflict checking code"

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@@ -1,4 +0,0 @@
author: "CHOMPStation2StaffMirrorBot"
delete-after: True
changes:
- code_imp: "dependency update"

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@@ -1,8 +0,0 @@
author: "Diana"
delete-after: True
changes:
- bugfix: "Objects that collide with windows will no longer runtime"
- bugfix: "Protean rigs no longer runtime in Nullspace"
- bugfix: "Mecha paintkits no longer runtime when used on non-mechas"
- bugfix: "Inserting and removing borg (and apc) cells with a robot gripper now works properly."
- bugfix: "Absorbed prey will no longer slurp up stomach reagents"

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@@ -1,4 +0,0 @@
author: "Will"
delete-after: True
changes:
- bugfix: "Adds missing data to chemalyzer"

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@@ -1,14 +0,0 @@
author: "Will"
delete-after: True
changes:
- bugfix: "simplemobs no longer ignore pipe atmos while ventcrawling"
- bugfix: "ventcrawling mobs will no longer be affected by turf atmos while ventcrawling"
- bugfix: "scrubbers can now be welded shut"
- balance: "extreme pressure will prevent a mob from ventcrawling"
- code_imp: "Mobs can now have a unique ventcrawl entry speed"
- code_imp: "Implements COMSIG_MOB_VENTCRAWL_CHECK"
- code_imp: "Implements COMSIG_MOB_VENTCRAWL_START"
- code_imp: "Implements COMSIG_MOB_VENTCRAWL_END"
- code_imp: "Implements COMSIG_VENT_CRAWLER_CHECK"
- code_imp: "Implements COMSIG_VENT_CRAWLER_ENTERED"
- code_imp: "Implements COMSIG_VENT_CRAWLER_EXITED"

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@@ -1,7 +0,0 @@
author: "Ryumi"
delete-after: True
changes:
- rscadd: "Cyborg hypos now use a fancy TGUI interface that makes them work kinda like chem dispensers, even utilizing macros!"
- code_imp: "Further modularized chem dispenser UI code so that its UI can be used by other chemical dispensing devices."
- code_imp: "Improved borg hypo code to be less janky."
- qol: "Chem dispensers now sort their chemicals by the name of the chemical, instead of its ID - so now dispensers will be sorted in a way that's more visually intuitive to players!"

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@@ -1,5 +0,0 @@
author: "ItsSelis"
delete-after: True
changes:
- rscadd: "Added gbp & labeling workflow"
- rscadd: "Added autowiki workflow"

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@@ -1,4 +0,0 @@
author: "Diana"
delete-after: True
changes:
- bugfix: "Fixes a flaw in clothing logic allowing Teshari to use default icons instead of falling back to their species specific icon."

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@@ -1,5 +0,0 @@
author: "Guti"
delete-after: True
changes:
- refactor: "Refactored do_teleport code"
- bugfix: "Fixes teleportation not causing spont vore"

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@@ -1,4 +0,0 @@
author: "CHOMPStation2StaffMirrorBot"
delete-after: True
changes:
- qol: "Disposal chutes now delete any digestion remains when they flush, making them a safe place to throw them away."

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@@ -64,3 +64,49 @@
by a space character.
Guti:
- bugfix: Fixed slip vore not working
2025-11-08:
CHOMPStation2StaffMirrorBot:
- code_imp: dependency update
- qol: Disposal chutes now delete any digestion remains when they flush, making
them a safe place to throw them away.
Diana:
- bugfix: Fixes a flaw in clothing logic allowing Teshari to use default icons instead
of falling back to their species specific icon.
- bugfix: Objects that collide with windows will no longer runtime
- bugfix: Protean rigs no longer runtime in Nullspace
- bugfix: Mecha paintkits no longer runtime when used on non-mechas
- bugfix: Inserting and removing borg (and apc) cells with a robot gripper now works
properly.
- bugfix: Absorbed prey will no longer slurp up stomach reagents
Guti:
- refactor: Refactored do_teleport code
- bugfix: Fixes teleportation not causing spont vore
ItsSelis:
- rscadd: Added gbp & labeling workflow
- rscadd: Added autowiki workflow
Ryumi:
- balance: Gamma Replicants can now take the Aquatic traits.
- rscadd: Cyborg hypos now use a fancy TGUI interface that makes them work kinda
like chem dispensers, even utilizing macros!
- code_imp: Further modularized chem dispenser UI code so that its UI can be used
by other chemical dispensing devices.
- code_imp: Improved borg hypo code to be less janky.
- qol: Chem dispensers now sort their chemicals by the name of the chemical, instead
of its ID - so now dispensers will be sorted in a way that's more visually intuitive
to players!
Will:
- refactor: traitgenes and traits share conflict checking code
- bugfix: Adds missing data to chemalyzer
- bugfix: simplemobs no longer ignore pipe atmos while ventcrawling
- bugfix: ventcrawling mobs will no longer be affected by turf atmos while ventcrawling
- bugfix: scrubbers can now be welded shut
- balance: extreme pressure will prevent a mob from ventcrawling
- code_imp: Mobs can now have a unique ventcrawl entry speed
- code_imp: Implements COMSIG_MOB_VENTCRAWL_CHECK
- code_imp: Implements COMSIG_MOB_VENTCRAWL_START
- code_imp: Implements COMSIG_MOB_VENTCRAWL_END
- code_imp: Implements COMSIG_VENT_CRAWLER_CHECK
- code_imp: Implements COMSIG_VENT_CRAWLER_ENTERED
- code_imp: Implements COMSIG_VENT_CRAWLER_EXITED
zeskorion:
- bugfix: alt halo loadout item works now