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https://github.com/CHOMPStation2/CHOMPStation2.git
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Automatic changelog compile [ci skip]
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@@ -1,4 +0,0 @@
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author: "zeskorion"
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delete-after: True
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changes:
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- bugfix: "alt halo loadout item works now"
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@@ -1,4 +0,0 @@
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author: "Ryumi"
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delete-after: True
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changes:
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- balance: "Gamma Replicants can now take the Aquatic traits."
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@@ -1,4 +0,0 @@
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author: "Will"
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delete-after: True
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changes:
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- refactor: "traitgenes and traits share conflict checking code"
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@@ -1,4 +0,0 @@
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author: "CHOMPStation2StaffMirrorBot"
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delete-after: True
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changes:
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- code_imp: "dependency update"
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@@ -1,8 +0,0 @@
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author: "Diana"
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delete-after: True
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changes:
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- bugfix: "Objects that collide with windows will no longer runtime"
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- bugfix: "Protean rigs no longer runtime in Nullspace"
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- bugfix: "Mecha paintkits no longer runtime when used on non-mechas"
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- bugfix: "Inserting and removing borg (and apc) cells with a robot gripper now works properly."
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- bugfix: "Absorbed prey will no longer slurp up stomach reagents"
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@@ -1,4 +0,0 @@
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author: "Will"
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delete-after: True
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changes:
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- bugfix: "Adds missing data to chemalyzer"
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@@ -1,14 +0,0 @@
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author: "Will"
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delete-after: True
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changes:
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- bugfix: "simplemobs no longer ignore pipe atmos while ventcrawling"
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- bugfix: "ventcrawling mobs will no longer be affected by turf atmos while ventcrawling"
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- bugfix: "scrubbers can now be welded shut"
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- balance: "extreme pressure will prevent a mob from ventcrawling"
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- code_imp: "Mobs can now have a unique ventcrawl entry speed"
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- code_imp: "Implements COMSIG_MOB_VENTCRAWL_CHECK"
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- code_imp: "Implements COMSIG_MOB_VENTCRAWL_START"
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- code_imp: "Implements COMSIG_MOB_VENTCRAWL_END"
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- code_imp: "Implements COMSIG_VENT_CRAWLER_CHECK"
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- code_imp: "Implements COMSIG_VENT_CRAWLER_ENTERED"
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- code_imp: "Implements COMSIG_VENT_CRAWLER_EXITED"
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@@ -1,7 +0,0 @@
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author: "Ryumi"
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delete-after: True
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changes:
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- rscadd: "Cyborg hypos now use a fancy TGUI interface that makes them work kinda like chem dispensers, even utilizing macros!"
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- code_imp: "Further modularized chem dispenser UI code so that its UI can be used by other chemical dispensing devices."
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- code_imp: "Improved borg hypo code to be less janky."
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- qol: "Chem dispensers now sort their chemicals by the name of the chemical, instead of its ID - so now dispensers will be sorted in a way that's more visually intuitive to players!"
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@@ -1,5 +0,0 @@
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author: "ItsSelis"
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delete-after: True
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changes:
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- rscadd: "Added gbp & labeling workflow"
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- rscadd: "Added autowiki workflow"
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@@ -1,4 +0,0 @@
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author: "Diana"
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delete-after: True
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changes:
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- bugfix: "Fixes a flaw in clothing logic allowing Teshari to use default icons instead of falling back to their species specific icon."
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@@ -1,5 +0,0 @@
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author: "Guti"
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delete-after: True
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changes:
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- refactor: "Refactored do_teleport code"
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- bugfix: "Fixes teleportation not causing spont vore"
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@@ -1,4 +0,0 @@
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author: "CHOMPStation2StaffMirrorBot"
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delete-after: True
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changes:
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- qol: "Disposal chutes now delete any digestion remains when they flush, making them a safe place to throw them away."
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@@ -64,3 +64,49 @@
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by a space character.
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Guti:
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- bugfix: Fixed slip vore not working
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2025-11-08:
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CHOMPStation2StaffMirrorBot:
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- code_imp: dependency update
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- qol: Disposal chutes now delete any digestion remains when they flush, making
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them a safe place to throw them away.
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Diana:
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- bugfix: Fixes a flaw in clothing logic allowing Teshari to use default icons instead
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of falling back to their species specific icon.
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- bugfix: Objects that collide with windows will no longer runtime
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- bugfix: Protean rigs no longer runtime in Nullspace
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- bugfix: Mecha paintkits no longer runtime when used on non-mechas
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- bugfix: Inserting and removing borg (and apc) cells with a robot gripper now works
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properly.
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- bugfix: Absorbed prey will no longer slurp up stomach reagents
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Guti:
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- refactor: Refactored do_teleport code
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- bugfix: Fixes teleportation not causing spont vore
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ItsSelis:
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- rscadd: Added gbp & labeling workflow
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- rscadd: Added autowiki workflow
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Ryumi:
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- balance: Gamma Replicants can now take the Aquatic traits.
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- rscadd: Cyborg hypos now use a fancy TGUI interface that makes them work kinda
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like chem dispensers, even utilizing macros!
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- code_imp: Further modularized chem dispenser UI code so that its UI can be used
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by other chemical dispensing devices.
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- code_imp: Improved borg hypo code to be less janky.
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- qol: Chem dispensers now sort their chemicals by the name of the chemical, instead
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of its ID - so now dispensers will be sorted in a way that's more visually intuitive
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to players!
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Will:
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- refactor: traitgenes and traits share conflict checking code
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- bugfix: Adds missing data to chemalyzer
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- bugfix: simplemobs no longer ignore pipe atmos while ventcrawling
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- bugfix: ventcrawling mobs will no longer be affected by turf atmos while ventcrawling
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- bugfix: scrubbers can now be welded shut
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- balance: extreme pressure will prevent a mob from ventcrawling
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- code_imp: Mobs can now have a unique ventcrawl entry speed
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- code_imp: Implements COMSIG_MOB_VENTCRAWL_CHECK
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- code_imp: Implements COMSIG_MOB_VENTCRAWL_START
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- code_imp: Implements COMSIG_MOB_VENTCRAWL_END
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- code_imp: Implements COMSIG_VENT_CRAWLER_CHECK
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- code_imp: Implements COMSIG_VENT_CRAWLER_ENTERED
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- code_imp: Implements COMSIG_VENT_CRAWLER_EXITED
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zeskorion:
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- bugfix: alt halo loadout item works now
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