Update miscellaneous.dm

This commit is contained in:
Novacat
2020-03-17 01:02:16 -04:00
committed by GitHub
parent 101c9c33c5
commit d722e4fac0

View File

@@ -24,39 +24,6 @@
icon_state = "smoke"
duration = 50
// VOREStation Add - Used by Kinetic Accelerator
/obj/effect/temp_visual/kinetic_blast
name = "kinetic explosion"
icon = 'icons/obj/projectiles.dmi'
icon_state = "kinetic_blast"
layer = ABOVE_MOB_LAYER
duration = 4
/obj/effect/temp_visual/explosion
name = "explosion"
icon = 'icons/effects/96x96.dmi'
icon_state = "explosion"
pixel_x = -32
pixel_y = -32
duration = 8
/obj/effect/temp_visual/explosion/fast
icon_state = "explosionfast"
duration = 4
// VOREStation Add End
<<<<<<< HEAD
//VOREStation edit: medigun
/obj/effect/temp_visual/heal
name = "healing glow"
icon_state = "heal"
duration = 15
/obj/effect/temp_visual/heal/Initialize(mapload)
pixel_x = rand(-12, 12)
pixel_y = rand(-9, 0)
//VOREStation edit ends
=======
/obj/effect/temp_visual/impact_effect
icon_state = "impact_bullet"
plane = PLANE_LIGHTING_ABOVE // So they're visible even in a shootout in maint.
@@ -103,4 +70,33 @@
/obj/effect/temp_visual/impact_effect/ion
icon_state = "shieldsparkles"
duration = 6
>>>>>>> e691704... Merge pull request #6829 from Neerti/projectile_hit_sounds
// VOREStation Add - Kinetic Accelerator/Medigun
/obj/effect/temp_visual/kinetic_blast
name = "kinetic explosion"
icon = 'icons/obj/projectiles.dmi'
icon_state = "kinetic_blast"
layer = ABOVE_MOB_LAYER
duration = 4
/obj/effect/temp_visual/explosion
name = "explosion"
icon = 'icons/effects/96x96.dmi'
icon_state = "explosion"
pixel_x = -32
pixel_y = -32
duration = 8
/obj/effect/temp_visual/explosion/fast
icon_state = "explosionfast"
duration = 4
/obj/effect/temp_visual/heal
name = "healing glow"
icon_state = "heal"
duration = 15
/obj/effect/temp_visual/heal/Initialize(mapload)
pixel_x = rand(-12, 12)
pixel_y = rand(-9, 0)
// VOREStation Add End