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Merge pull request #6500 from KasparoVy/you_tracking_implanted_the_floor
Loadout Implants Properly go in Mob, not on Floor
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@@ -105,10 +105,3 @@ Implant Specifics:<BR>"}
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my_brain.take_damage(15)
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my_brain = null
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return
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/obj/item/weapon/implant/neural/roundstart/Initialize()
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invisibility = 100
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..()
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spawn(3)
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if(!ishuman(loc) && !QDELETED(src))
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qdel(src)
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