Commiting Pewtershmitz' wooden table and floor sprites.

Adds Cheri trees, sprites by Pewter. They're not in the vending machines yet, until we get some foods for them going.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4789 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
d_h2005@yahoo.com
2012-10-01 00:53:46 +00:00
parent 8e776b0df0
commit d8fcb3576f
7 changed files with 28 additions and 0 deletions

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@@ -962,6 +962,23 @@
plant_type = 0
growthstages = 5
/obj/item/seeds/cherryseed
name = "pack of cherry pits"
desc = "Careful not to crack a tooth on one... That'd be the pits."
icon_state = "seed-cherry"
mypath = "/obj/item/seeds/cherryseed"
species = "cherry"
plantname = "Cherry Tree"
productname = "/obj/item/weapon/reagent_containers/food/snacks/grown/cherries"
lifespan = 35
endurance = 35
maturation = 5
production = 5
yield = 3
potency = 10
plant_type = 0
growthstages = 5
/* // Maybe one day when I get it to work like a grenade which exlodes gibs.
/obj/item/seeds/gibtomatoseed
name = "Gib Tomato seeds"

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@@ -101,6 +101,17 @@
reagents.add_reagent("nutriment", 1+round((potency / 10), 1))
bitesize = 1+round(reagents.total_volume / 2, 1)
/obj/item/weapon/reagent_containers/food/snacks/grown/cherries
seed = "/obj/item/seeds/cherryseed"
name = "cherries"
desc = "Great for toppings!"
icon_state = "cherry"
New()
..()
spawn(5) //So potency can be set in the proc that creates these crops
reagents.add_reagent("nutriment", 1+round((potency / 15), 1))
reagents.add_reagent("sugar", 1+round((potency / 15), 1))
bitesize = 1+round(reagents.total_volume / 2, 1)
/obj/item/weapon/reagent_containers/food/snacks/grown/poppy
seed = "/obj/item/seeds/poppyseed"

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