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Merge pull request #1310 from CIB/master
Nerfed chloral hydrate, buffed sleep toxin.
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@@ -933,7 +933,9 @@
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range = MELEE
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range = MELEE
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construction_cost = list("metal"=5000,"glass"=10000)
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construction_cost = list("metal"=5000,"glass"=10000)
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reliability = 1000
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reliability = 1000
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equip_cooldown = 20
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equip_cooldown = 50 // rather lengthy cooldown since otherwise
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// this would be a too effective weapon for
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// capturing somebody
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var/mob/living/carbon/occupant = null
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var/mob/living/carbon/occupant = null
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var/datum/global_iterator/pr_mech_sleeper
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var/datum/global_iterator/pr_mech_sleeper
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var/inject_amount = 10
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var/inject_amount = 10
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@@ -389,7 +389,7 @@ datum
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// if(50 to INFINITY)
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// if(50 to INFINITY)
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// M:adjustToxLoss(0.1)
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// M:adjustToxLoss(0.1)
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data++
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data++
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holder.remove_reagent(src.id, 0.1)
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holder.remove_reagent(src.id, 0.04)
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..()
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..()
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return
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return
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@@ -1819,14 +1819,15 @@ datum
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if(!data) data = 1
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if(!data) data = 1
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data++
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data++
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switch(data)
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switch(data)
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if(1)
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if(10)
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M:confused += 2
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M:confused += 2
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M:drowsyness += 2
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M:drowsyness += 2
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if(2 to 50)
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if(11 to 50)
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M:sleeping += 5
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M:sleeping += 5
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if(51 to INFINITY)
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if(51 to INFINITY)
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M:sleeping += 5
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M:sleeping += 5
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M:adjustToxLoss(2)
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M:adjustToxLoss(2)
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holder.remove_reagent(src.id, 0.04)
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..()
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..()
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return
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return
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