Travis fixes and missing area

This commit is contained in:
Repede
2019-12-27 12:55:33 -05:00
parent 442ddc95d7
commit db461d9fae
4 changed files with 41 additions and 37 deletions
+4
View File
@@ -12,6 +12,8 @@
#include "cryogaia_telecomms.dm"
#include "elevator_areas.dm"
#include "service_elevator_things.dm"
#include "residential/_residential.dm"
#include "residential/residential_keys.dm"
#include "cryogaia-01-centcomm.dmm" //centcom
#include "cryogaia-02-mining.dmm" //mining
@@ -19,6 +21,8 @@
#include "cryogaia-04-maintenance.dmm" //lowerlevel
#include "cryogaia-05-main.dmm" //main level
#include "residential/residential.dmm" //residential level
#include "submaps/_cryogaia_submaps.dm"
#define USING_MAP_DATUM /datum/map/cryogaia
+3
View File
@@ -53,6 +53,9 @@
/area/residential/lobby
name = "\improper Residential - Residential Lobby"
/area/residential/medbay
name = "\improper Residential - Residential Medbay"
/area/residential/room1
name = "\improper Residential - Room 1"
icon_state = "room1"
+34 -34
View File
@@ -283,7 +283,7 @@
"fw" = (/obj/item/weapon/storage/laundry_basket,/obj/structure/table/reinforced,/turf/simulated/floor/wood,/area/residential/lobby)
"fx" = (/obj/structure/disposalpipe/segment,/turf/space,/area/space)
"fy" = (/turf/unsimulated/wall,/area/residential/powerroom)
"fz" = (/turf/simulated/wall,/area/space)
"fz" = (/turf/simulated/wall,/area/residential/medbay)
"fA" = (/obj/structure/table/rack,/obj/item/clothing/suit/storage/det_trench/grey,/turf/simulated/floor/carpet,/area/residential/mansion)
"fB" = (/obj/structure/table/rack,/turf/simulated/floor/carpet,/area/residential/mansion)
"fC" = (/obj/structure/table/bench/marble,/obj/item/weapon/soap/deluxe,/turf/simulated/floor/tiled/white,/area/residential/mansion)
@@ -296,12 +296,12 @@
"fJ" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/wood,/area/residential/lobby)
"fK" = (/obj/structure/table/reinforced,/turf/simulated/floor/wood,/area/residential/lobby)
"fL" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 2; start_pressure = 74000.5},/turf/simulated/floor/plating,/area/residential/powerroom)
"fM" = (/obj/item/clothing/head/surgery,/obj/item/clothing/under/rank/medical/scrubs,/obj/structure/table/standard,/turf/simulated/floor/tiled/white,/area/space)
"fN" = (/obj/machinery/oxygen_pump/anesthetic{pixel_y = 30},/obj/machinery/optable,/turf/simulated/floor/tiled/white,/area/space)
"fO" = (/obj/structure/table/standard,/obj/item/weapon/storage/firstaid/regular,/obj/item/weapon/storage/firstaid/regular,/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled/white,/area/space)
"fP" = (/obj/effect/floor_decal/corner/blue/border{dir = 4},/obj/structure/table/standard,/obj/item/weapon/storage/firstaid/adv,/turf/simulated/floor/tiled/white,/area/space)
"fQ" = (/obj/effect/floor_decal/corner/blue/border{dir = 8},/obj/structure/table/standard,/obj/item/weapon/storage/firstaid/toxin,/obj/item/weapon/storage/firstaid/o2,/obj/item/weapon/storage/firstaid/fire,/turf/simulated/floor/tiled/white,/area/space)
"fR" = (/obj/structure/table/standard,/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/item/weapon/storage/box/gloves,/obj/item/weapon/storage/box/masks,/turf/simulated/floor/tiled/white,/area/space)
"fM" = (/obj/item/clothing/head/surgery,/obj/item/clothing/under/rank/medical/scrubs,/obj/structure/table/standard,/obj/machinery/light/small{icon_state = "bulb1"; dir = 1},/turf/simulated/floor/tiled/white,/area/residential/medbay)
"fN" = (/obj/machinery/oxygen_pump/anesthetic{pixel_y = 30},/obj/machinery/optable,/turf/simulated/floor/tiled/white,/area/residential/medbay)
"fO" = (/obj/structure/table/standard,/obj/item/weapon/storage/firstaid/regular,/obj/item/weapon/storage/firstaid/regular,/obj/machinery/atmospherics/unary/vent_pump/on,/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled/white,/area/residential/medbay)
"fP" = (/obj/effect/floor_decal/corner/blue/border{dir = 4},/obj/structure/table/standard,/obj/item/weapon/storage/firstaid/adv,/turf/simulated/floor/tiled/white,/area/residential/medbay)
"fQ" = (/obj/effect/floor_decal/corner/blue/border{dir = 8},/obj/structure/table/standard,/obj/item/weapon/storage/firstaid/toxin,/obj/item/weapon/storage/firstaid/o2,/obj/item/weapon/storage/firstaid/fire,/turf/simulated/floor/tiled/white,/area/residential/medbay)
"fR" = (/obj/structure/table/standard,/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/item/weapon/storage/box/gloves,/obj/item/weapon/storage/box/masks,/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled/white,/area/residential/medbay)
"fS" = (/obj/structure/coatrack,/obj/item/clothing/head/det/grey,/turf/simulated/floor/carpet,/area/residential/mansion)
"fT" = (/obj/machinery/door/airlock,/turf/simulated/floor/tiled/white,/area/residential/mansion)
"fU" = (/obj/structure/closet/secure_closet/freezer/meat,/turf/simulated/floor/lino,/area/residential/mansion)
@@ -313,12 +313,12 @@
"ga" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan,/turf/simulated/floor/plating,/area/residential/powerroom)
"gb" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/cyan,/obj/machinery/meter,/turf/simulated/floor/plating,/area/residential/powerroom)
"gc" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 9; icon_state = "intact"},/turf/simulated/floor/plating,/area/residential/powerroom)
"gd" = (/obj/item/weapon/storage/firstaid/surgery,/obj/structure/table/standard,/turf/simulated/floor/tiled/white,/area/space)
"ge" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/floor/tiled/white,/area/space)
"gf" = (/obj/effect/floor_decal/corner/blue/border,/obj/structure/bed/chair{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{icon_state = "intact-supply"; dir = 5},/turf/simulated/floor/tiled/white,/area/space)
"gg" = (/obj/effect/floor_decal/corner/blue/border{dir = 4},/obj/effect/floor_decal/corner/blue/border,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/mob/living/bot/medbot,/turf/simulated/floor/tiled/white,/area/space)
"gh" = (/obj/effect/floor_decal/corner/blue/border{dir = 8},/obj/effect/floor_decal/corner/blue/border,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{icon_state = "intact-scrubbers"; dir = 4},/turf/simulated/floor/tiled/white,/area/space)
"gi" = (/obj/effect/floor_decal/corner/blue/border,/obj/structure/bed/chair{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/tiled/white,/area/space)
"gd" = (/obj/item/weapon/storage/firstaid/surgery,/obj/structure/table/standard,/turf/simulated/floor/tiled/white,/area/residential/medbay)
"ge" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/floor/tiled/white,/area/residential/medbay)
"gf" = (/obj/effect/floor_decal/corner/blue/border,/obj/structure/bed/chair{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{icon_state = "intact-supply"; dir = 5},/turf/simulated/floor/tiled/white,/area/residential/medbay)
"gg" = (/obj/effect/floor_decal/corner/blue/border{dir = 4},/obj/effect/floor_decal/corner/blue/border,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/mob/living/bot/medbot,/turf/simulated/floor/tiled/white,/area/residential/medbay)
"gh" = (/obj/effect/floor_decal/corner/blue/border{dir = 8},/obj/effect/floor_decal/corner/blue/border,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{icon_state = "intact-scrubbers"; dir = 4},/turf/simulated/floor/tiled/white,/area/residential/medbay)
"gi" = (/obj/effect/floor_decal/corner/blue/border,/obj/structure/bed/chair{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/tiled/white,/area/residential/medbay)
"gj" = (/obj/structure/coatrack,/turf/simulated/floor/carpet,/area/residential/mansion)
"gk" = (/obj/structure/table/wooden_reinforced,/turf/simulated/floor/carpet,/area/residential/mansion)
"gl" = (/obj/structure/toilet{dir = 8},/turf/simulated/floor/tiled/white,/area/residential/mansion)
@@ -340,11 +340,11 @@
"gB" = (/obj/machinery/atmospherics/binary/pump/high_power/on{dir = 4; name = "Waste In"; target_pressure = 4500},/turf/simulated/floor/plating,/area/residential/powerroom)
"gC" = (/obj/machinery/atmospherics/pipe/manifold/visible/red{dir = 1},/turf/simulated/floor/plating,/area/residential/powerroom)
"gD" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/empty,/turf/simulated/floor/plating,/area/residential/powerroom)
"gE" = (/obj/structure/curtain/open/privacy,/turf/simulated/floor/tiled/white,/area/space)
"gF" = (/obj/effect/floor_decal/corner/blue/border{dir = 1},/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/tiled/white,/area/space)
"gG" = (/obj/effect/floor_decal/corner/blue/border{dir = 4},/obj/effect/floor_decal/corner/blue/border{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/space)
"gH" = (/obj/effect/floor_decal/corner/blue/border{dir = 8},/obj/effect/floor_decal/corner/blue/border{dir = 1},/turf/simulated/floor/tiled/white,/area/space)
"gI" = (/obj/effect/floor_decal/corner/blue/border{dir = 1},/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/tiled/white,/area/space)
"gE" = (/obj/structure/curtain/open/privacy,/turf/simulated/floor/tiled/white,/area/residential/medbay)
"gF" = (/obj/effect/floor_decal/corner/blue/border{dir = 1},/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/tiled/white,/area/residential/medbay)
"gG" = (/obj/effect/floor_decal/corner/blue/border{dir = 4},/obj/effect/floor_decal/corner/blue/border{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/residential/medbay)
"gH" = (/obj/effect/floor_decal/corner/blue/border{dir = 8},/obj/effect/floor_decal/corner/blue/border{dir = 1},/turf/simulated/floor/tiled/white,/area/residential/medbay)
"gI" = (/obj/effect/floor_decal/corner/blue/border{dir = 1},/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/tiled/white,/area/residential/medbay)
"gJ" = (/obj/structure/simple_door/gold,/turf/simulated/floor/carpet,/area/residential/mansion)
"gK" = (/obj/structure/bed/chair/comfy/beige{dir = 4},/turf/simulated/floor/wood,/area/residential/lobby)
"gL" = (/obj/machinery/light,/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/residential/lobby)
@@ -366,10 +366,10 @@
"hb" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/floor/plating,/area/residential/powerroom)
"hc" = (/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/floor/plating,/area/residential/powerroom)
"hd" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/empty,/turf/simulated/floor/plating,/area/residential/powerroom)
"he" = (/obj/structure/closet/emcloset,/turf/simulated/floor/tiled/white,/area/space)
"hf" = (/turf/simulated/floor/tiled/white,/area/space)
"hg" = (/obj/effect/floor_decal/corner/blue/border{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/space)
"hh" = (/obj/effect/floor_decal/corner/blue/border{dir = 8},/turf/simulated/floor/tiled/white,/area/space)
"he" = (/obj/structure/closet/emcloset,/turf/simulated/floor/tiled/white,/area/residential/medbay)
"hf" = (/turf/simulated/floor/tiled/white,/area/residential/medbay)
"hg" = (/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -32},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/tiled/white,/area/residential/medbay)
"hh" = (/obj/effect/floor_decal/corner/blue/border{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled/white,/area/residential/medbay)
"hi" = (/obj/structure/bed/chair/wood/wings,/turf/simulated/floor/wood,/area/residential/mansion)
"hj" = (/turf/simulated/wall,/area/residential/docking_lobby)
"hk" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/residential/corridors)
@@ -378,8 +378,8 @@
"hn" = (/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/residential/lobby)
"ho" = (/obj/effect/forcefield,/obj/machinery/door/airlock/engineering,/obj/machinery/door/blast/regular,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/residential/powerroom)
"hp" = (/obj/effect/forcefield,/obj/machinery/door/airlock/engineering,/obj/machinery/door/blast/regular,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/residential/powerroom)
"hq" = (/obj/machinery/door/airlock/multi_tile/glass{dir = 4; req_access = newlist()},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/space)
"hr" = (/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/space)
"hq" = (/obj/effect/floor_decal/corner/blue/border{dir = 8},/turf/simulated/floor/tiled/white,/area/residential/medbay)
"hr" = (/obj/machinery/door/airlock/multi_tile/glass{dir = 4; req_access = newlist()},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{icon_state = "1-2"},/turf/simulated/floor/tiled,/area/residential/medbay)
"hs" = (/obj/structure/table/wooden_reinforced,/obj/item/weapon/flame/candle/candelabra/everburn,/turf/simulated/floor/carpet,/area/residential/mansion)
"ht" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/turf/simulated/floor/wood,/area/residential/mansion)
"hu" = (/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/residential/mansion)
@@ -394,14 +394,14 @@
"hD" = (/turf/simulated/wall,/area/residential/powerroom)
"hE" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/residential/powerroom)
"hF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/residential/powerroom)
"hG" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/space)
"hH" = (/turf/simulated/floor/tiled,/area/space)
"hG" = (/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/residential/medbay)
"hH" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{icon_state = "1-2"},/turf/simulated/floor/tiled,/area/residential/corridors)
"hI" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -28},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/carpet,/area/residential/mansion)
"hJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/residential/docking_lobby)
"hK" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled,/area/residential/docking_lobby)
"hL" = (/obj/machinery/door/airlock/engineering,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/residential/corridors)
"hM" = (/obj/machinery/door/airlock/engineering,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/residential/corridors)
"hN" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/residential/corridors)
"hN" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled,/area/residential/corridors)
"hO" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled,/area/residential/corridors)
"hP" = (/obj/machinery/door/airlock/gold{name = "Mansion"; req_access = list(8100)},/turf/simulated/floor/tiled,/area/residential/mansion)
"hQ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/carpet,/area/residential/mansion)
@@ -435,7 +435,7 @@
"is" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{icon_state = "2-4"},/turf/simulated/floor/tiled,/area/residential/corridors)
"it" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{icon_state = "1-8"},/obj/structure/cable{icon_state = "1-4"},/obj/machinery/light,/turf/simulated/floor/tiled,/area/residential/corridors)
"iu" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{icon_state = "intact-scrubbers"; dir = 4},/turf/simulated/floor/tiled,/area/residential/corridors)
"iv" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/tiled,/area/residential/corridors)
"iv" = (/obj/machinery/light,/turf/simulated/floor/tiled/white,/area/residential/medbay)
"iw" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/residential/corridors)
"ix" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/residential/corridors)
"iy" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/residential/corridors)
@@ -1060,12 +1060,12 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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-3
View File
@@ -3442,9 +3442,6 @@
#include "maps\yw\items\clothing\sc_accessory.dm"
#include "maps\yw\items\clothing\sc_suit.dm"
#include "maps\yw\items\clothing\sc_under.dm"
#include "maps\yw\residential\_residential.dm"
#include "maps\yw\residential\residential_keys.dm"
#include "maps\yw\residential\residential.dmm"
#include "maps\yw\structures\closets\engineering.dm"
#include "maps\yw\structures\closets\medical.dm"
#include "maps\yw\structures\closets\misc.dm"