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Adds another mob_size class
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@@ -98,7 +98,7 @@
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melee_damage_lower = 30
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melee_damage_upper = 30
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attacktext = "smashed their armoured gauntlet into"
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mob_size = MOB_LARGE
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mob_size = MOB_HUGE
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speed = 3
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environment_smash = 2
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attack_sound = 'sound/weapons/heavysmash.ogg'
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